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  1. #11
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    I'm thinking that this might just be the reason they made spirit binding faster.

    Make your Patrician's gear, bind and break it into crafting materia in order to spend time rather than money on the overmelding.
    (0)

  2. #12
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Anyone consider the thought that, maybe, it is deliberate on SE's part to move away from the "100% HQ, NQ mats" rut we were stuck in? To add a bit of RNG to the process? To make it so that preformulated crafting procedures that almost totally ignore material conditions are less likely to get the job done, compared to a crafter that carefully observes conditions and changes the formula based on what comes up?

    I think this is SE's response to crafters complaining that there's no market. With every crafter in the game HQing everything all the time, of COURSE there'd be no market. Now that even the best crafters can only manage a HQ on occasion, and only when that crafter pays careful attention to the process rather than just mashing a series of macros, those HQ items become a hot commodity.
    (2)

  3. #13
    Player
    Zourin's Avatar
    Join Date
    Oct 2013
    Posts
    178
    Character
    Navi Devarii
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I do think it was a little dickish for them to base three star materials entirely around someone having max-overmeld gear, which means a lot of crafters now have to RE-meld in order to meet this new threshold in a spiked market.

    The item requirements to advance into Master crafts are pretty extreme to begin with, as was the pricing of philomats into GC seals. The new three star requirements are just adding despair to misery while barely offering crafters any way to generally improve their gear without dumping half a million or more on materia gambling.
    (0)
    Attitude is half the game. If you can't get over yourself, you're not at the top.

  4. #14
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    I think its kinda funny...... Yoshi wants crafting to be a stepping stone for the better gear, so he makes us spend half a million on melding just to give equipment for free later on.....
    (0)
    Iskandar Emmerich - Behemoth Server

  5. #15
    Player
    KagatoAC's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Rei'sela Leiyal
    World
    Famfrit
    Main Class
    Bard Lv 75
    Is the gear even that much better? as I understand it the new 3 star gear is ilvl 90 anyway, which any shmuck can get spamming instances for Myth. so other than the look, whats the point?
    (0)

  6. #16
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    I compared the one piece I have the recipe for and the matching myth piece for (looked at HQ version on Lodestone). The main stats (defense, magic defense, and pri stats) are the same, but the secondary stats were somewhat different.

    What's the point? Being better able to min/max. As you work towards higher ilevel gear.
    (0)

  7. #17
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by KagatoAC View Post
    Is the gear even that much better? as I understand it the new 3 star gear is ilvl 90 anyway, which any shmuck can get spamming instances for Myth. so other than the look, whats the point?
    The rule of thumb for stats within ilevel is from highest to lowest: Pink (High end) > HQ Melded = Melded Green > Green/Blue = HQ Unmelded > Pink (Low end) > NQ.

    Scholars may want HQ Saurian Gloves of Healing, Saurian Boots of Healing and Gold Spectacles for their Crit Rate even unmelded. With normal melds they are even better.

    HQ Saurian Gloves of Healing with 2 Piety IV are +11 Determination, +6 Crit Rate, -4 Piety over Allagan for Scholar.
    HQ Saurian Boots of healing with 2 Piety IV are -4 Piety and +21 Crit Rate over AF2 for Scholar.
    HQ Gold Spectacles with 2 Savage Might IV are -3 Determination and +21 Crit Rate over Allagan/AF2 for Scholar.

    That is a +48 Crit Rate, -8 Piety, +8 Determination without overmelds.
    (0)

  8. #18
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by KagatoAC View Post
    Is the gear even that much better? as I understand it the new 3 star gear is ilvl 90 anyway, which any shmuck can get spamming instances for Myth. so other than the look, whats the point?
    Can't speak for the others, but the crafted robe for healers is better than the myth robe for WHM. All the stats are the same but you trade 26 Piety for 24 Determination. Just meld piety or crit and it's way better.
    (0)

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