Doubtful it changed. It's more likely that those people have just been getting lucky.

Doubtful it changed. It's more likely that those people have just been getting lucky.

1. It is clear they have made the Atma farming the way it is to cater for the influx of new players we will see on PS4.
2. If you complain about atma being boring and stupid, you should try getting other weapons.
3. If you continue to nag you should close the game, put your shoes on and go play outside until it eventually gets revised in the future.
I cant understand all the hate surrounding FATES. Sure it gets old, but so does doing side quests, leves, the same dungeon over and over. Did people bitch about Guild Wars 2 having a similar system to fates?
The ATMAs FATE grind is on a completely different level of PAIN as compared to dungeon grinding. I think you will "understand" if you ran FATEs for hours and hours and more hours and then even more hours and finally even more HOURs and STILL NO ATMA drop.
What I wish I could do when
I get an RMT message:

Have you ever tried hunting for rares with a drop rate of 0.01%, lasting 5 min & killing each mob individually before? You should try it someday.
Players sync there lvl so lowbies can still effectively contribute and easly get gold. Surely you played beta/launch and saw this wasn't a flaw? It also shows a sense of livelyness in areas we wouldnt have seen since the frst few months of launch, effectivtly giving new players a positive experience.
People have a choice to use DF and Party finder in order to get ilvl90+ gear or to do PrimalEX's. You don't even need to have a pre group to do this now with Echo. Another thing is that I don't see people complaining about farming Soldiery in order for them to get Weathered weapons and, which in all honesty is just as much of a pain to attain. You could get one before or after attaining a ATMA depending on luck. But lets face the simple fact and I quote from Letter from the Producer XIII:This isn't something you should expect to complete in patch 2.2—it will continue through patch 2.25 and 2.3. Until now there have been mainly two means of progression: the first being defeating powerful enemies in end-game content to obtain high-item-level equipment, and the second being collecting Allagan tomestones to purchase gear. The Zodiac Weapons do not have the restrictions of these two methods, but are designed to take a long time to complete.It is clear as crystal that as new patches roll along the process will be nerfed/revised. It would be stupid not to once areas become stale again.3. Perhaps. Also consider that a lot of people are only doing this right now because of the amount of people doing this right now. As time goes on, less and less people will be doing this making the fates harder and harder to complete. It is the catch 22 of the system.
Last edited by Menfist; 04-11-2014 at 12:53 AM.

1. And how does that help new players? Having 10+ 50s zerging the fates so that new players cannot make a meaningful impact on the fates to get a good reward isn't helping them.1. It is clear they have made the Atma farming the way it is to cater for the influx of new players we will see on PS4.
2. If you complain about atma being boring and stupid, you should try getting other weapons.
3. If you continue to nag you should close the game, put your shoes on and go play outside until it eventually gets revised in the future.
I cant understand all the hate surrounding FATES. Sure it gets old, but so does doing side quests, leves, the same dungeon over and over. Did people bitch about Guild Wars 2 having a similar system to fates?
2. Yes, there are other weapons. But the others have much higher requirements to get them. People who cannot get into a static coil group or cannot clear titan extreme to get to Levi Ex automatically default these options.
3. Perhaps. Also consider that a lot of people are only doing this right now because of the amount of people doing this right now. As time goes on, less and less people will be doing this making the fates harder and harder to complete. It is the catch 22 of the system.
Last edited by Deathscythe343; 04-10-2014 at 10:39 PM.


This is a misconception. FATEs are scaled based on how many people completed the last one. This includes NPCs that appear to help out. Also, being over-geared will still make them exceedingly easy. At worst, they will take a few minutes longer than now.
What about being a healer and don't be able to kill the boss of a Fate, 'cause you don't have enough damage alone to do it? I left Upper La Noscea 'cause I was the only one farming fates there and tried another map before.
FATE's should scale with the number of people doing it, at least the bosses. If someone joins you, it gains a bit more HP. If you're doing it by yourself, it should be easier.
It's not a choice: You HAVE to farm them, so being able to do that in less than 10 minutes would be great.

I don't understand this argument. As far as I remember, GW2 didn't rely on their world event system to upgrade your weapons. The only exception I can even think of would be the event to get into the Flame Citadel or whatever it was called. The events in GW2 were completely optional, whereas in this game if you want to upgrade your relic, you have to do the FATEs.
I don't have a problem with the current upgrade system, just a problem with this example.
So many wise players on these forums.
Originally Posted by DragonSlayer45
You pay for the game. You pay for a monthly fee. Then you pay to not play the game. Logic.Originally Posted by Wicc
I guess when people don't agree with you, they instantly become an elitist.

I used it as a example of comparison to FATES in general, not the process to upgrading Atma. All I was saying is I don't remember GW2 events having the same backlash that FATES have had. Even GW2 had end game players go back to do low level events (not sure what it was for, but I re rolled last year and saw this happening. I guess it was achievement's)I don't understand this argument. As far as I remember, GW2 didn't rely on their world event system to upgrade your weapons. The only exception I can even think of would be the event to get into the Flame Citadel or whatever it was called. The events in GW2 were completely optional, whereas in this game if you want to upgrade your relic, you have to do the FATEs.
I don't have a problem with the current upgrade system, just a problem with this example.

There was no backlash because this content wasn't necessary for anything in the game. It was just a great way to level, unlike our current situation with FATEs and atma. Nobody has an issue with FATEs as a system; they are just mad SE put a really low drop rate on items needed to upgrade their endgame gear and this system is taking the brunt of that anger because it is involved. If SE had put the atmas in chests inside the lvl 15 dungeons and given them the same drop rate, people would be angry with those instead.I used it as a example of comparison to FATES in general, not the process to upgrading Atma. All I was saying is I don't remember GW2 events having the same backlash that FATES have had. Even GW2 had end game players go back to do low level events (not sure what it was for, but I re rolled last year and saw this happening. I guess it was achievement's)
So many wise players on these forums.
Originally Posted by DragonSlayer45
You pay for the game. You pay for a monthly fee. Then you pay to not play the game. Logic.Originally Posted by Wicc
I guess when people don't agree with you, they instantly become an elitist.
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