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  1. #1
    Player
    BamDeafPie's Avatar
    Join Date
    Sep 2013
    Location
    Deleted.
    Posts
    133
    Character
    Kupo Kitty
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    I don't people do understand why we hate it. Look, we don't care of we have to numerous of fates or whatever. But we have to count on RNG that could take days, weeks or months to get what we need? Hell no, it's so wrong! I was in a party and one person was there much longer than people that have joined them got less time and less effort. It was not fair to people who work too long to get one while other take less to get one. NO QUESTS should be done by flawed RNG.
    (1)

  2. #2
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Yot know what's funny? One would expect that as days pass, people would get their Atmas and move on but no, it seems to get more crowded every day. Now it's almost impossible to claim credit for it if you don't reach there within two minutes of the fate spawning. Not taking any sides, just am interesting observation, at least on my server ^
    (2)

  3. #3
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    farmed atmas this days , finally finished the quest, farmed tomes , bought the book.....

    for +2 stat i have to do 3 dungeons (1 low , 1 mid and 1 experte) , kill lots of mobs (100) , do 3 leves , do 3 fates ....and thats just for +2 dex , after u finish all the work , gain 1500 tomes for another book /repeat

    in the end 9 dex , 4 vit , 4 acc and 2 skill speed upgrade after a huge grind (27 dungeons , 900 mobs ,27 fates ,27 leves and 13.500 tomes)....at least i cant say that i have nothing to do

    hope we are able to change the stats later on ,because skill speed ugh....
    (0)
    Last edited by Warlyx; 04-03-2014 at 11:37 AM.

  4. #4
    Player
    SirSaber's Avatar
    Join Date
    Jul 2012
    Posts
    417
    Character
    Adelfia Balfegar
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Warlyx View Post
    farmed atmas this days , finally finished the quest, farmed tomes , bought the book.....

    for +2 stat i have to do 3 dungeons (1 low , 1 mid and 1 experte) , kill lots of mobs (100) , do 3 leves , do 3 fates ....and thats just for +2 dex , after u finish all the work , gain 1500 tomes for another book /repeat

    in the end 9 dex , 4 vit , 4 acc and 2 skill speed upgrade after a huge grind (27 dungeons , 900 mobs ,27 fates ,27 leves and 13.500 tomes)....at least i cant say that i have nothing to do

    hope we are able to change the stats later on ,because skill speed ugh....
    At least you have a light in your tunnel.
    Mine is pitch black...
    (2)

  5. #5
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Warlyx View Post
    farmed atmas this days , finally finished the quest, farmed tomes , bought the book.....

    for +2 stat i have to do 3 dungeons (1 low , 1 mid and 1 experte) , kill lots of mobs (100) , do 3 leves , do 3 fates ....and thats just for +2 dex , after u finish all the work , gain 1500 tomes for another book /repeat

    in the end 9 dex , 4 vit , 4 acc and 2 skill speed upgrade after a huge grind (27 dungeons , 900 mobs ,27 fates ,27 leves and 13.500 tomes)....at least i cant say that i have nothing to do

    hope we are able to change the stats later on ,because skill speed ugh....
    Honestly, I think that people would be on with this. At least they have a visible goal that they can see if being progressed upon. The problem with the total randomness is that all you can do it hope you get it.
    (1)

  6. #6
    Player
    waldo's Avatar
    Join Date
    Nov 2011
    Posts
    287
    Character
    Lilly Grace
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Warlyx View Post
    farmed atmas this days , finally finished the quest, farmed tomes , bought the book.....

    for +2 stat i have to do 3 dungeons (1 low , 1 mid and 1 experte) , kill lots of mobs (100) , do 3 leves , do 3 fates ....and thats just for +2 dex , after u finish all the work , gain 1500 tomes for another book /repeat

    in the end 9 dex , 4 vit , 4 acc and 2 skill speed upgrade after a huge grind (27 dungeons , 900 mobs ,27 fates ,27 leves and 13.500 tomes)....at least i cant say that i have nothing to do

    hope we are able to change the stats later on ,because skill speed ugh....
    This part, I love! Even if you don't like the stats, there is a set 'grind' of things you have to do to complete the upgrade. Everyone has to do it, no exceptions! Anytime 1 person can get all Atma in a day and it's going to take others maybe thousands of FATEs to accomplish the same thing, crazy.
    (1)

  7. #7
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    yeah sirsaber i know how it feels /comfort

    if the quest started in the books

    atmas sucks....and its infuriating farming fates for 5h w/o nothing to show , i tho SE learned already that RNG SUCKS ,and low chance to drop itsnt the way to go.

    I dont know what SE was thinking.
    (1)

  8. #8
    Player
    Norondor's Avatar
    Join Date
    Dec 2011
    Posts
    58
    Character
    Norelle Lemercier
    World
    Cactuar
    Main Class
    Gladiator Lv 85
    Quote Originally Posted by Warlyx View Post
    I dont know what SE was thinking.
    that they wouldn't lose enough subscriptions over this that it would become unfeasible to remain operational, and the bump from the PS4 release would mean they would maintain a steady subscriber base regardless.

    yoshi-p is a smart, smart dude, and if content this awful got released it was after a lot of calculating to make sure that the lost subscriptions wouldn't be enough to scuttle the game and the promise of "future upgrades" to keep enough people hooked that they'll keep paying for another few months.

    ARR Patch 2.2: Into the Holding Pattern
    (2)

  9. #9
    Player
    ToraFomalhaut's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    84
    Character
    Tora Fomalhaut
    World
    Masamune
    Main Class
    Marauder Lv 50
    I'd like to add my feedback to this matter. Now I don't mind a good grind fest, I've ground my way through countless JRPGs and loved almost every second of it. But who ever designed the Atma fate grinds got the content design wrong. Mindless spamming coupled with RGN drops is a poor combination, and is not hard, challenging content, it's just tedious and time consuming.

    If you're going to use an RNG drop mechanic, you need to create challenging, enjoyable content. One on one boss fights that require some semblance of thought, challenge and skill to complete. Throw your echo buff in there if you're afraid it will be too difficult for some. Grinding content that is a challenge helps stop it from becoming a dull mindless spam fest and helps stimulate the pleasure centers of our brains when the item finally drops. Currently when an atma drops, I don't feel pleasure or elation, mostly I just feel a small amount of relief before heading onto the next area to spam.

    If you're set on using the ridiculous recycled fate spam content, then you need to drop the RNG element of the content and use a progression bar to determine when the item will be rewarded. This helps people feel like they are nearing their goal and the hours upon hours of mindless, boring, tedious, spamming of fates doesn't seem so endless because you can see your goal slowly approaching. Yes it's still not the most fun styles of content but if you're going for a spammy grind fest over a challenging combat grind then at least it goes a long way towards saving the sanity those who spend 7 hours plus without seeing the RNG pay off with their drop.
    (4)

  10. #10
    Player
    BMattAttack's Avatar
    Join Date
    Jan 2012
    Posts
    8
    Character
    Celan Aomori
    World
    Masamune
    Main Class
    Astrologian Lv 60
    I'll add my two cents as well.

    I'm not strictly opposed to grinding, thought I don't always enjoy it. I remember grinding for a mount with a friend once in another game. Doing that was kind of fun, because I did it with a friend. It felt like we were accomplishing something together. But what's happening with the FATEs isn't interesting for me. When I'm doing FATEs on a low level character for exp while sitting in queue, no problem. Running to Lower Lanocea to do level 8 FATEs on my level 50 character that end in about 30 seconds for hours at a time hoping for a random drop, however, is definitely not fun. There's no sense that I'm doing it with friends to accomplish something, just drudgery. To me the game is all about fun. I tried doing the FATEs, but I just can't hack it. It's not enjoyable or interesting at all, and I can't bring myself to do something like that.

    It's sad too, because I really like the idea of purchasing books and working to fill them out for stat upgrades. I think that sounds awesome, even if it's grindy. Yeah, it'd be nice if we could customize the stats a bit. I definitely support increased customization in the game. But the books give a clear sense of progress. I'll never get to the books though, because the tedium of the entry requirement for that part of the quest is simply too much for me. I think there are other ways the 12 zodiac stones could have been implemented that would have been more engaging. I've read in several places about a progress bar you fill up. That would certainly be an improvement. I like the idea of getting maps that lead to a good challenging fight and then after winning the fight, you get the stone. If you wanted to keep the FATEs involved, you could make the map a drop from FATEs, but at much much higher drop rate.

    I think a great idea would be a zodiac hunting log with 12 parts. You hunt down the creatures and when you complete a section, it's spawns a challenging boss fight. If you win the fight, you get the stone. If not, you can challenge it again. To me that's compelling, it's interesting. It would get people out exploring the world, which is definitely one worth exploring. It would give a good sense of progress and challenge. And, when it's all said in done, people would have a good sense of accomplishment. As it is right now, I don't have any hope of getting my atma or animus, because I simply don't have the willpower to start. Thankfully, I can get a good weapon through the other, quite excellent, content provided in 2.2.
    (3)
    Last edited by BMattAttack; 04-04-2014 at 02:08 AM. Reason: Edited for silly mistakes.

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