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  1. #1
    Player
    existingdark's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Keiru Ven
    World
    Hyperion
    Main Class
    Lancer Lv 51

    Ruins of Amdapor Diablos Guide

    Quick guide for those reaching the final boss of this dungeon.

    Before you pull, assign multiple "Signs" to each party member. For example, our tank used "Target to Attack" 1 and 2. Melee DPS used the Square and Circle signs. Ranged used "Target to Ignore" 1 and 2. Healer used "Target to Bind" 1 and 2.

    Assign a color to each player. Red, Blue, Green, Yellow.

    As you pull him, he will spawn doors around the arena. Each member is to match the two same-colored doors to each other at the very start. After this is done, the doors will close and hide their color away. DPS him as usual.

    He will target 1 member of the party periodically and set a pulsing AOE node on top of them. Place these in the center of the arena.

    He has a periodic AOE which will have safe spots both directly next to him as well as a fairly long distance away. Ranged DPS and healers need to be aware and stand roughly half of the arena's distance away to avoid taking damage.

    He will periodically sleep the party, non-threatening but annoying.

    At certain HP breakpoints, he will charge a very long skill which will hit your party VERY hard. To avoid all damage from this, open two matching doors while he charges it. The doors will remove your party from the fight temporarily, long enough to avoid damage, and place you back in.

    Be sure you know who's opening doors in what order, and you should be golden.

    Peace. Been fun figuring this out.

    Credit goes to myself, Kallistra Noblus, Junko Akiyumi, and Avant Zero on Gilgamesh for the info.
    (4)

  2. #2
    Player
    MrDiezel's Avatar
    Join Date
    Dec 2013
    Posts
    194
    Character
    Diezel Lon'dik
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Bit difficult to grasp since i havent seen a single inch of the Dungeon, but I will keep this in mind. Thanks!
    (0)

  3. #3
    Player
    PriyaJugulataris's Avatar
    Join Date
    Nov 2013
    Location
    Limsa
    Posts
    170
    Character
    Princess Priya
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Or if you're geared enough, ignore mechanics, and burn him.
    Group up behind him, run away if you're targeted, virus omen, groups heals. We burned within 2 omens and we forgot LB
    (2)

  4. #4
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    This sounds like a fun fight, can't wait to learn it. Was very excited to see Diabolos come out. I'm sure you can burn it being at the right gear set but always good to know the fight for times you can't just go into mindless zombie attack mode.
    (0)

  5. #5
    Player
    existingdark's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Keiru Ven
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by PriyaJugulataris View Post
    Or if you're geared enough, ignore mechanics, and burn him.
    Group up behind him, run away if you're targeted, virus omen, groups heals. We burned within 2 omens and we forgot LB
    That's the same for any dungeon. It's still helpful to know the mechanics in case you need to carry people who aren't fully geared yet. Plus, it's fun figuring them out. *shrug*
    (0)

  6. #6
    Player
    ZanderMist's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    97
    Character
    Za'nder Mist
    World
    Ragnarok
    Main Class
    Lancer Lv 70
    Also, you can and should stun Nightmares
    (0)

  7. #7
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    If u have high hp 5k + an use stoneskin u can negate nightmare ( falling asleep )
    Also just designate the healer on door duty.
    -open 1 door preemptively so that later when he charges u can easily open the 2nd door and have lots of time doing it.
    -once u the void appears the symbols on the doors will light up again, this will give u a chance to look and match any doors u missed/ forgot.
    Doing this tactic will allow for maximum dps time as both dps and tank will be constantly attacking diabolos. So u should be able to kill him after the 2nd big aoe.
    (2)

  8. #8
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Yumi_umi View Post
    If u have high hp 5k + an use stoneskin u can negate nightmare ( falling asleep )
    And if you have less you can Stoneskin + Tank LB1/2. Did it our first attempt when the healer forgot the color combo for the last doors before Diabolos died. :P
    (0)

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Warning to everybody, the fight is glitched. Just ran this, we entered a door, and somehow we got stuck. It wouldn't let anybody out until somebody logged out, practically breaking the fight, making it impossible to win since you can't kill him and you can't die. I'm giving you all a heads up so you know this exists.
    (0)

  10. #10
    Player
    Isunia's Avatar
    Join Date
    Sep 2013
    Location
    Damcyan
    Posts
    12
    Character
    Isunia Torvold
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by RyuDragnier View Post
    Warning to everybody, the fight is glitched. Just ran this, we entered a door, and somehow we got stuck. It wouldn't let anybody out until somebody logged out, practically breaking the fight, making it impossible to win since you can't kill him and you can't die. I'm giving you all a heads up so you know this exists.
    Have ran it 6 times without a hitch you just might be unlucky.

    The way we(fc) do it is just have the DD mark the doors. One on the left other right. We mark like so;

    Red = ignore signs
    Blue = shapes
    Yellow = numbers
    Green = purple links

    Then we call out a sign to open and go from there. Open the doors at half way mark of the ruinous cast.
    (0)

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