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Thread: About pets

  1. #121
    Player
    Sagagemini's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    282
    Character
    Saga Gemini
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I hate the fact that there's always a "wait a little longer" at the end of every community rep's post. lol
    It's never just a "little".

    Oh, but great info.
    Looking forward to raise my own chocobo!
    (0)

  2. #122
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    If cultivation is implemented, I would like to have gardens implemented as well. It would be nice to have a garden in front of your house, so let’s test this out.
    OH MY GAWD !

    I really REALLY hope he meant what he wrote ! ( ^.^)b

    If this ever gets implemented i'll happily stomp on my WoW battlechest until it's completly trashed.
    (1)
    Last edited by Laughlyn; 07-20-2011 at 12:08 AM.

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  3. #123
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Rhianu View Post
    You mean special terrain that can only be crossed while riding a chocobo? That could be pretty cool, I suppose, though naturally the dev team would need to come up with a reasonable explanation for it.
    the terrain appears to be to dangerous to cross by foot,:explained.
    (1)

  4. #124
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
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    296
    Quote Originally Posted by Ryndael View Post
    [COLOR="#2e8b57"]
    As far as Summoner goes... why must it be a pet class? I loved summoner in FF11, but I always thought that kind of subservience was a bit over the top. And they also got heavily, heavily nerfed because of it.
    Why must summoner even be a class or a job? Why not an ability everyone gets at high level in addition to the "echo"?
    Everyone could summon in 6, 7, 8 , 12, 13, so why not in 14?
    (0)

  5. #125
    Player
    Ryndael's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    103
    Character
    Ryndael Ragnarok
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Lerris View Post
    Why must summoner even be a class or a job? Why not an ability everyone gets at high level in addition to the "echo"?
    Everyone could summon in 6, 7, 8 , 12, 13, so why not in 14?
    Everyone can if they use the class. If every class gets the ability to summon though, it would just add to the lack of definition that classes already have.
    (0)
    Last edited by Ryndael; 07-20-2011 at 02:00 AM.

  6. #126
    Player
    Galoot's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    85
    Character
    Notorious Galoot
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I never even played BST in FFXI but I thought it was a great class for casual players. I think the addition of a job like that would take care of their point of trying to become more casual player friendly.
    (1)

  7. #127
    Player
    Kiote's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    A Summoner Class is going to be very hard to implement in this battle system. It doesnt use lists so they wont be able to make each summon pop up its own unique abilities without some kind of major overhaul. If anything I would think summoning will be like a one shot desperation move. But honestly, I can't see anyway to implement it as a playable class atm.
    (1)

  8. #128
    Player
    Ryndael's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    103
    Character
    Ryndael Ragnarok
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kiote View Post
    A Summoner Class is going to be very hard to implement in this battle system. It doesnt use lists so they wont be able to make each summon pop up its own unique abilities without some kind of major overhaul. If anything I would think summoning will be like a one shot desperation move. But honestly, I can't see anyway to implement it as a playable class atm.
    I don't quite get what you mean. Dev's can make whatever they want fit into the system. It could be a playable class just like I mentioned earlier in the thread, or be a pet class and be heavily nerfed again in the name of balance.

    Edit: Oh you meant "we can't have summoner because we don't have a list of abilities like in FF11"? Lol... there are tons of ways they can use the action bar for that.
    (0)
    Last edited by Ryndael; 07-20-2011 at 02:12 AM.

  9. #129
    Player
    Claudus's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
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    69
    Character
    Clodus Claustrum
    World
    Balmung
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kiote View Post
    A Summoner Class is going to be very hard to implement in this battle system. It doesnt use lists so they wont be able to make each summon pop up its own unique abilities without some kind of major overhaul. If anything I would think summoning will be like a one shot desperation move. But honestly, I can't see anyway to implement it as a playable class atm.
    They can add a separate menu that pops up when you summon a pet like any other MMO, or you can use your macros to set up pet commands. Maybe they'll come up with a whole diff system where your pets abilities are connected to the masters abilities. So whenever the summoner uses a skill, the pet will use one also depending on which skill the master used.

    You can't say it can't be implemented because you can't have a "list" of their abilities, that's just lack of creativity if you put it that way.
    (2)
    Last edited by Claudus; 07-20-2011 at 02:06 AM.
    YouTube Channel: http://www.youtube.com/user/Clodus?feature=mhee

  10. #130
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    They could also split up the summons among the jobs or races. We've got quite a few summons in the FF world and a few with variants (Bahamut) from the past. In FFTA each race had a specific summon and could only use it under specific conditions.

    Having any class with access to all of them would be hell on the action bar. Also lore wise they require crystals to come visit us, just something to consider. That's lore that would be hard to change considering it's wired directly into the main storyline campaign missions already.

    Aion had a summoner pet class that allowed you a fair amount of control over the summoned creature. It was fun but it was hell on the action bars. Almost all slots were eventually filled up.
    (0)

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