Quote Originally Posted by Set View Post
1. warrior tank Butcher's Block rotation
2. warrior DPS Storm's Path/Storm's Eye rotation
3. paladin Rage of Halone rotation
None of those is the top WAR DPS rotation. BB>SE is the top damage rotation. If you're doing it right, every rotation except for BB spam is going to do more damage than PLD as well.

I can record it if you really don't believe. This is completely removing gear from the analysis as well because they both have same conceptual gear.
And I've done tests with parsers as well as done the math on potency per GCD numerous times. WAR, when properly played, does more damage. The only way PLD does better is if the WAR is doing it wrong (which is what you're doing, looks like). Because it's basically impossible to screw up a PLD, people that don't know what they're doing are going to see better damage on a PLD, but that doesn't mean that PLD does more damage than a WAR.

It has nothing to do with the number of mitigation abilities, it is the total amount of damage mitigated. If I gave you 30 abilities that mitigate 1% does that make it better than vengence because you have 30 of them. Warriors have increased HP and healing for a reason, they can't mitigate damage like a paladin with a shield.
First off, you're the one that brought up the number. You specifically said that PLD had "more mitigation skills" which is explicitly wrong as I pointed out. Secondly, "mitigation" is not the same thing as "damage reduction" even if the two terms are often conflated by the uneducated. Increased healing received *is* mitigation because it means that you need less healing to offset the same amount of incoming damage so it's not even true to say that PLD has more damage mitigation overall.