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Thread: PLD or MRD?

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  1. #13
    Player
    Set's Avatar
    Join Date
    Mar 2014
    Posts
    24
    Character
    Set Suna
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kitru View Post
    Wrong on both counts.

    WAR has noticeably more ST damage than PLD does; on the order of 10-15% more, in fact. PLD can get close when they're fighting a target under the WAR slashing resist debuff, but, even then, a WAR is still going to edge them out. Outside of tank stance, it gets closer, but WAR still has an advantage. The reason that Set most likely thought that PLD did more damage was because WAR actually has ramp up time (i.e. getting Maim and SE up), which is going to deflate WAR damage by a lot when you're bouncing from one target to the next and killing each of them in less than 10 seconds. Of course, if he's just spamming BB, it's self evident that he'd be doing more damage, but, at that point, he's not comparing a bad WAR against a good PLD, which is an unequal comparison.

    Ok give numbers, I showed a way to test it.
    My tests where
    1. Test with sheild oath and defiance
    2. Test with sword oath and no defiance
    3. Test shield oath to no defiance
    using
    1. warrior tank Butcher's Block rotation
    2. warrior DPS Storm's Path/Storm's Eye rotation
    3. paladin Rage of Halone rotation
    And i tested against
    1. level 50 mobs 10 each counting the number of GCD off the best DPS rotations on both jobs
    2. 3 boss fates, the ones you have to do for CT because i knew they where always empty.

    Every single test pld came out on top with damage. You don't have to take my word for it just test it there is nothing to argue. I can record it if you really don't believe. This is completely removing gear from the analysis as well because they both have same conceptual gear.

    Quote Originally Posted by Kitru View Post
    As to mitigation skills, if you're talking the number of (effective) tank CDs, PLD and WAR have the same number of mitigation skills. PLD has HG, Rampart, Bulwark, Convalescence, Sentinel, and Foresight (6); WAR has Foresight, Holmgang, Convalescence, Vengeance, ToB, and Featherfoot (6). If you want to include anything that contributes mitigation, WAR actually has more because of Inner Beast. The difference between the mitigation abilities that PLD has and those that WAR has is that the WAR CDs are weaker but available much more often, which is a perfectly good trade-off (I actually prefer the lower CDs because I can actually *use* my CDs without ever worrying if I might need it more later).
    It has nothing to do with the number of mitigation abilities, it is the total amount of damage mitigated. If I gave you 30 abilities that mitigate 1% does that make it better than vengence because you have 30 of them. Warriors have increased HP and healing for a reason, they can't mitigate damage like a paladin with a shield.
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    Last edited by Set; 03-29-2014 at 12:30 AM. Reason: long post