New ilvl70 DoH/DoL head gear that isn't job specific, and isn't crafted; Artisan's Spectacles and Forager's Hat, possibly achievement rewards from Jonathas at Apkallu Falls for Builder/Provider of the Realm status. The 150+ tier III crafting materia I've horded up will be useless.

DoH/DoL tool upgrades to ilvl70 are only for quested main hand, not luminary (or vice versa, but I doubt that)

Crafted ilvl90 gear looks to be set up the same way as CT gear, with the 5 visible armor slots and belt only; Tanks (Heavy Holfram), DRG (Wolfram), MNK (Saurian/Cashmere Striking), BRD (Saurian/Cashmere Aiming), Healers (Saurian/Cashmere Healing), and BLM/SMN (Saurian/Cashmere Casting)

3 star material ingredients will come from myth tomes, new unspoiled gathering spots, and gardening

Alchemists can make ilvl70 weapons for all DoW/DoM classes (unlike the job specific ones)

The master crafting books end with a "I", suggesting that they plan to advance crafting this way instead of adding levels.

The mainhand tool upgrades will require the 11+10 shard recipes (Spruce Plywood, Darksteel Hook, Darksteel Wire, Rose Gold Gear, Gryphonskin Strap, Silver Brocade, Spirits of Salt, Spicy Tomato Relish)

Umbral Rock and Fragrant Log will be turned in for the miner/botanist tool upgrades

Furniture ingredients from Gilgamesh and Extreme Moogle.

Magic Broom and Plush Cushion minions, and several furniture pieces will require the gardening only hybrid items.

The crafting workbenches for FC housing will be 3 star recipes, requiring gardening only ingredients

2 star foods are better than 1 star/40-50 foods now