The skill point bonus will be abolished for battlecraft leves. The amount of skill points awarded for slaying individual enemies will be reduced, but this will be offset by the inclusion of skill points as a reward for leve completion. To accommodate this change, factors such as recommended/actual rank disparity, completion time, and partial participation will be made to influence the amount of points yielded.
When the game launched SP/EXP gains were dynamic based on participation in battle. Mages, more specifically healers were punished greatly as many remember. This statement I link above from the Lodestone on the 1.18 guildleve changes just shout to me, dynamic gains for completion SP. Will we again see healers punished for “Less Participation”? I heal but my function is no less than anyone in the group.