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Thread: 2,100 Shards?

  1. #21
    Player Lexia's Avatar
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    Aug 2013
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    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by chocomaid View Post
    That is why I said susceptible, not guaranteed lol. You seem to have an idea that price will stay like that forever, it may rise it may drop, susceptible can go either way If there is enough demand for it, it will rise.
    Yes I do not see prices going up anytime soon cause shards are plagued by undercutting the most so people will undercut themselves out of any profit and prices will remain low due to undercutting.
    (2)

  2. #22
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by Gramul View Post
    Hold up. We can't already do that?
    In 1.xx alchemists could break crystals and clusters into their lesser parts but that was removed with 2.0 Beta. Similarly, many of the non CUL recipes that would make multiple items (ingots, lumber, cloth, etc) at a time were removed. No explanation ever given as to why (as far as I saw at least) but yeah, bye bye crystal breaking.
    (2)



  3. #23
    Player
    KIttyClaws's Avatar
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    Mar 2014
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    13
    Character
    Kittyclaws Blackrose
    World
    Famfrit
    Main Class
    Arcanist Lv 61
    ya when it come down to the markets ya with ho things have been going pricing
    (0)

  4. #24
    Player
    Seif's Avatar
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    Mar 2011
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    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    This will help the usually non-selling food products pop back into market...not!
    (0)

  5. #25
    Player
    Cocytus's Avatar
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    Nov 2011
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    53
    Character
    Fujin Ono
    World
    Balmung
    Main Class
    Marauder Lv 50
    I can only hope this is like with some other things and each synthesis turns out 4-6 per. The reason I'm upset about the shard cost here vs with the other synthesis that cost 21 shards for other DoH is you don't consume your armor or weapons and they sure as hell don't only last 30-40 minuets.

    If it comes out to 6 per synthesis or even 4 I could deal with the synthesis costs but if its only 1 per like some of the pre-ingredients then its going to be extremely costly to make whatever this will be used for to craft food wise. And for what honestly a small stat boost that is barely noticeable at best in most cases. LoL. We will see though.

    Cross your fingers ladies and gents. This will be really awesome or really ugly. Yet to be seen.
    (0)

  6. #26
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by meJojo View Post
    It's an ingredient, not a meal.

    Every crafter class is getting a new 10/11 shard recipe.
    Good catch, if anything this synth is used for the Tool upgrade quest if all crafts have a similar shard use. Depending on how many one has to make I see this as more of a means to make use of the rare materials as well as reducing a bit of the shards in the market. Since it has no other utility then being an ingredient, I'm going to assume it's for the DOH quest.
    (0)

  7. #27
    Player
    Penguinmayhem's Avatar
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    Aug 2013
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    232
    Character
    Leih Desahdi
    World
    Goblin
    Main Class
    Arcanist Lv 50
    This has been an atrocious problem with the crafting system in general from day 1 and there's been no indication that SE care about changing it. It's also the biggest source of RMT gil in the entire game because they can simply bot-farm shards for days and people will buy them even when we all know the only people marketing shards are bots, because nobody wants to farm shards manually.
    (1)

  8. #28
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Cocytus View Post
    If it comes out to 6 per synthesis or even 4 I could deal with the synthesis costs but if its only 1 per like some of the pre-ingredients then its going to be extremely And for what honestly a small stat boost that is barely noticeable at best in most cases. LoL. We will see though.

    Cross your fingers ladies and gents. This will be really awesome or really ugly. Yet to be seen.
    Every Coi runner will take any stat boast they can for a good 1-2months, can't go in with uber gears anymore. Same with potions of vit/int/str/dex/mnd .That's how 2.0 T4 was for a while. Groups just couldn't afford to not risk everything for that single phase/moment.
    (0)

  9. #29
    Player
    BoboTheHobo's Avatar
    Join Date
    Jan 2014
    Posts
    53
    Character
    Bobo Thehobo
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    I would think some of the 46 - 49 recipes would be better served by requiring crystals not shards. going through 2k fire shards doesn't take very long with cul.
    (1)

  10. #30
    Player
    NaliaBrown's Avatar
    Join Date
    Dec 2013
    Posts
    382
    Character
    Nalia Danger
    World
    Lamia
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Penguinmayhem View Post
    This has been an atrocious problem with the crafting system in general from day 1 and there's been no indication that SE care about changing it. It's also the biggest source of RMT gil in the entire game because they can simply bot-farm shards for days and people will buy them even when we all know the only people marketing shards are bots, because nobody wants to farm shards manually.
    A bit of hyperbole there. I farm shards in my down time, like when I'm waiting for duty finder or for my group to form. I get shards as rewards for treasure maps. Some of them I use, some I contribute to my free company, the rest I sell on the Market Boards in small (<500) batches. So not ALL the people selling shards are bots. Some of us are real people.
    (1)

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