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  1. #11
    Player
    Kaela's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    260
    Character
    Kay'la Yukinekove
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Wolf_Gang View Post
    It's way too specific and the current jobs are too similar to the base class. They did a decent job with Arcanist going into Scholar, but for a class like Gladiator, it makes it unnecessarily complicated to turn it into a job that isn't a tank.
    I fail to see your point on Gladiator, cause Gladiator is a tank before turning Paladin. Yes Arcanist going from dps to healer was well done. I know we lose our best weapons and gear if we go to Class, however if it was needed to go in without your soulstone equipped and getting it's perks. It would be all part of the challenge, which is mainly what I am asking for. A Square to give us a reason to use the Classes more.
    (0)

  2. #12
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Zourin View Post
    It looks as though they considered it at some point, then ran like hell in the other direction ever since like rouletting PHaros Sirius: "Too hard, i'm leaving". What's sad is that the crude, half-arsed cross-classing stuff that remains only reminds us that 'class versatility' was supposed to be something that existed at some point, but it's never going to emerge as anything useful.
    I think it's more along the lines of:
    They had an idea to go in one direction but didn't want to abandon all the existing assets from the 1.0 engine. So we're instead left with this mess of a compromise.
    And when they finally do add more jobs, they're probably going to make sweeping changes. It's the same thing for Materia system, now they're developing a new one.
    (0)

  3. #13
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Kaela View Post
    I fail to see your point on Gladiator, cause Gladiator is a tank before turning Paladin.
    That's what I mean concerning the limitations of the class system. If a Glad were given a job that wasn't a tank i.e. Red Mage, they would have to change all the tanking skills of Gladiator, or make RDM a tank.
    (0)

  4. #14
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Wolf_Gang View Post
    That's what I mean concerning the limitations of the class system. If a Glad were given a job that wasn't a tank i.e. Red Mage, they would have to change all the tanking skills of Gladiator, or make RDM a tank.
    They can easily change certain skills to match up to red, much like how SMN/sch changed by re-branding the summon I,II skills.

    Vit I/II/III/IV would turn into DET I/II/III/IV if a glad went rdm. shield swipe would turn into mana-transfer or something, changing the proc nature, etc.

    They would have to re organized some skills yes, but that's why it's easier to push jobs to expansion when they can make sweeping rebalancing.

    The biggest problem is that class have no xp, so you are loosing a lot of content using a job/class system. Leveling another job gives people something to do, leveling another class, is just simply doing the quests.
    (0)
    Last edited by kukurumei; 03-25-2014 at 04:07 AM.

  5. #15
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Wolf_Gang View Post
    That's what I mean concerning the limitations of the class system. If a Glad were given a job that wasn't a tank i.e. Red Mage, they would have to change all the tanking skills of Gladiator, or make RDM a tank.
    They could put a constant self buff on the new job like Cleric Stance, but rather than switching two stats it removes the enmity multiplier from each attack and gives a damage increase by like 10% or whatever is balanced. Savage Blade and Halone would no longer have enmity boost, and flash would only blind. The self buffs are mostly defensive, but it doesn't mean the job skills can't add more. There are probably other ways to alleviate the issue too.

    Would make a GLD DPS job hell in the first dungeons unless the soul stone removes the enmity effects and change certain skills. "Don't play your job correctly! Your combo still has enmity boost at this level! Fast and riot only!"
    (0)

  6. #16
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    You go to CLASS to learn how to do a JOB. Some people want to be students forever I guess.
    (7)

  7. #17
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    The class/job system is pretty silly right now. Maybe in the future once they really expand the number of jobs and potentially classes things will fall into place...but right now I agree, it's useless.

    Particularly with Arcanist. In the early levels it's fine as a DD...but at level 50? You're losing Fester if you don't go as SMN, which is rough. And I doubt Arcanist can be an effective healer at 50.
    There is quite sincerely not a reason to go back to that class EVER unless you just miss cute carby's face.
    (0)

  8. #18
    Player
    KaMuiSouZou's Avatar
    Join Date
    Mar 2011
    Posts
    238
    Character
    Shaku Kamui
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Generally I use classes when soloing in the open world and jobs whenever I'm in a pt. Classes are useless in trials and dungeons (pt content) because they're supposed to be useless in that type of content aka you're supposed to use your job. Doesn't it mean the system is working? People used to complain that classes and jobs were too similar to each other.
    (0)

  9. #19
    Player
    Zourin's Avatar
    Join Date
    Oct 2013
    Posts
    178
    Character
    Navi Devarii
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Parodine View Post
    There is quite sincerely not a reason to go back to that class EVER unless you just miss cute carby's face.
    Carbuncle.. IS SO FLUFFY!
    (1)
    Attitude is half the game. If you can't get over yourself, you're not at the top.

  10. #20
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Parodine View Post
    The class/job system is pretty silly right now. Maybe in the future once they really expand the number of jobs and potentially classes things will fall into place...but right now I agree, it's useless.

    Particularly with Arcanist. In the early levels it's fine as a DD...but at level 50? You're losing Fester if you don't go as SMN, which is rough. And I doubt Arcanist can be an effective healer at 50.
    There is quite sincerely not a reason to go back to that class EVER unless you just miss cute carby's face.
    Depends, though the only job that effectively worthwhile right now is MRD, since a mrd still retains tanky-ness and can put out considerable DPS with the cross class system.

    For stages like Titan Ex, you only really need about 40 seconds of an OT tank, which is where cross classes come in.
    (0)

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