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  1. #1
    Player
    Kaela's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    260
    Character
    Kay'la Yukinekove
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Wolf_Gang View Post
    It's way too specific and the current jobs are too similar to the base class. They did a decent job with Arcanist going into Scholar, but for a class like Gladiator, it makes it unnecessarily complicated to turn it into a job that isn't a tank.
    I fail to see your point on Gladiator, cause Gladiator is a tank before turning Paladin. Yes Arcanist going from dps to healer was well done. I know we lose our best weapons and gear if we go to Class, however if it was needed to go in without your soulstone equipped and getting it's perks. It would be all part of the challenge, which is mainly what I am asking for. A Square to give us a reason to use the Classes more.
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  2. #2
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Kaela View Post
    I fail to see your point on Gladiator, cause Gladiator is a tank before turning Paladin.
    That's what I mean concerning the limitations of the class system. If a Glad were given a job that wasn't a tank i.e. Red Mage, they would have to change all the tanking skills of Gladiator, or make RDM a tank.
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  3. #3
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Wolf_Gang View Post
    That's what I mean concerning the limitations of the class system. If a Glad were given a job that wasn't a tank i.e. Red Mage, they would have to change all the tanking skills of Gladiator, or make RDM a tank.
    They can easily change certain skills to match up to red, much like how SMN/sch changed by re-branding the summon I,II skills.

    Vit I/II/III/IV would turn into DET I/II/III/IV if a glad went rdm. shield swipe would turn into mana-transfer or something, changing the proc nature, etc.

    They would have to re organized some skills yes, but that's why it's easier to push jobs to expansion when they can make sweeping rebalancing.

    The biggest problem is that class have no xp, so you are loosing a lot of content using a job/class system. Leveling another job gives people something to do, leveling another class, is just simply doing the quests.
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    Last edited by kukurumei; 03-25-2014 at 04:07 AM.

  4. #4
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Wolf_Gang View Post
    That's what I mean concerning the limitations of the class system. If a Glad were given a job that wasn't a tank i.e. Red Mage, they would have to change all the tanking skills of Gladiator, or make RDM a tank.
    They could put a constant self buff on the new job like Cleric Stance, but rather than switching two stats it removes the enmity multiplier from each attack and gives a damage increase by like 10% or whatever is balanced. Savage Blade and Halone would no longer have enmity boost, and flash would only blind. The self buffs are mostly defensive, but it doesn't mean the job skills can't add more. There are probably other ways to alleviate the issue too.

    Would make a GLD DPS job hell in the first dungeons unless the soul stone removes the enmity effects and change certain skills. "Don't play your job correctly! Your combo still has enmity boost at this level! Fast and riot only!"
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