in 2.2 they took the bees out of AK. I ask why? was it too much for players to start learning how to juggle 2 mechanics at 1 time? im all for content being beatable, but not laughable. do not cater the weekend players as well as the players that do not want to work for there drops. I propose they brick all dungeons into 2 tiers. the first tier is easy mode which will give tomes and give different item level loot. then have a hard mode with no echo boost for failing. the hard mode dungeons will drop great gear and the easy/normal ones will drop decent loot. put this system in place for all dungeons. this system lets u cater to everyone. im all for the echo boost being axed from the game entirely. 1st they are making content easier by removing the challenge. then to help the people who want everything with out working for it they added echo boost on top of making stuff easier. when these players try to do coil and cannot juggle 2 mechanics at the same time what will they do then?