Results 1 to 10 of 25

Hybrid View

  1. #1
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    i have to disagree. a severe death penalty promotes cautious and less exciting play. a penalty too strict leads to people fighting mobs that have no chance of beating them so that they don't have a chance to die. i prefer to fight tougher mobs knowing that it will take everything going well to win.
    well you dont have to have a party in ffxiv.
    (0)

  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by indira View Post
    well you dont have to have a party in ffxiv.
    oh wow and do what walk right over mobs that are 10 levels above me. that is the cap of what i get sp on. not to mention did i day a word about a party? i can solo the r60's as my r50's without the help of a party.

    the point is if then penalty becomes too tough more people stop fighting the tougher mobs to test themselves and go over to the tried and true been there and done that mobs. that does not add excitement. it adds boredom.

    the penalty may be a little too light at this point, but there is also a fine line between where it is now and too much of a penalty.
    (0)


    http://crystalknights.guildwork.com/