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  1. #51
    Player
    Akirakogami's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Akira Pink
    World
    Hyperion
    Main Class
    Archer Lv 50
    Nothing kept FFIX fresh. FFIX was bad.
    (0)

  2. #52
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Akirakogami View Post
    Nothing kept FFIX fresh. FFIX was bad.
    FFIX was a console game...
    (1)

  3. #53
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Khavir View Post
    Really XI can't happen in the current market
    I think it actually could. It would have an entire slice of costumers that no other game at the moment cater to. Even FFXI is casual as crazy now.

    The loot system may not be as desirable
    I kind of like the sky gods loot system. Even if you did not get gear that time, usually some kind of crafting material dropped. That way, you at least walked away with some gil at the end.

    The best thing about old XI though. It was harder finding crappy players after level 20, then it is finding them at 50 here.
    (4)

  4. #54
    Player
    ulti_19's Avatar
    Join Date
    Dec 2013
    Posts
    174
    Character
    Ulti Mate
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70
    They're adding new bosses, harder modes for previous content, nerfing some content to make it accessable for everyone, front lines which will be godly no doubt, new pvp, easier pvp structure for newbies at beginning, more dungeons, more equipment, Gold Saucer, A bunch of side thingies to do for those that like to do housing/gardening things, and they do this stuff every 3 months, sometimes with.5 patches 1.5 months... I fkn love this game. Why do the people that love FF11 so much play here and say this system is bad, why don't you play ff11?
    (4)
    Last edited by ulti_19; 03-25-2014 at 01:21 AM.

  5. #55
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Amberion View Post
    I think it actually could. It would have an entire slice of costumers that no other game at the moment cater to. Even FFXI is casual as crazy now.
    I personally think a mmo like XI could work today too. I'm sure a lot of people are sick and tired of the same junk we've been handed for the last 10 years. Problem is, no one has the Thal's Balls to try it, they all want to go the "safe way" that ends up dying or going F2P in a year or so.

    I know plenty of people, myself included, who would gladly shell out the money to play a mmo like XI for years.

    Another semi-lated topic, but does no one look at XI, with it's play style that's lasted for 11+ years and still making money and think "Hey, maybe we should try that." Instead of going with the dumbed down easy route and a year later going "Why did our mmo die so soon?"
    (4)

  6. #56
    Player
    Khavir's Avatar
    Join Date
    Mar 2014
    Posts
    36
    Character
    Aidan Wheeler
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ulti_19 View Post
    They're adding new bosses, harder modes for previous content, nerfing some content to make it accessable for everyone, front lines which will be godly no doubt, new pvp, easier pvp structure for newbies at beginning, more dungeons, more equipment, Gold Saucer, A bunch of side thingies to do for those that like to do housing/gardening things, and they do this stuff every 3 months... I fkn love this game. Why do the people that love FF11 so much play here and say this system is bad, why don't you play ff11?
    Yeah but that's still all just the same rehashed stuff I see everywhere else with a different skin. The only thing that sounds even vaguely different is Gold Saucer. I mean hell if you have to market hard modes of previous content as new content that should be a warning sign but that's just me.
    (4)

  7. #57
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Akirakogami View Post
    Nothing kept FFIX fresh. FFIX was bad.
    This is why we cant have nice things.
    (0)
    Last edited by Kazamoto; 03-25-2014 at 01:40 AM.

  8. #58
    Player
    ulti_19's Avatar
    Join Date
    Dec 2013
    Posts
    174
    Character
    Ulti Mate
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Khavir View Post
    Yeah but that's still all just the same rehashed stuff I see everywhere else with a different skin. The only thing that sounds even vaguely different is Gold Saucer. I mean hell if you have to market hard modes of previous content as new content that should be a warning sign but that's just me.
    Well I'd be worried if the only content released was previous content in harder modes. But there's brand new content that goes with it. I've played some 'hardcore' mmo's that takes a year to level up the character to 50, the max level. All it is is a long grind to keep you paying sub's and or wasting money on exp booster or the like, it isn't making ppl better players by spending so much time into it killing the same monsters or doing some quest daily every day like a chore with zombie mind. At least here you can level up pretty fast and see the whole game, even if right now, there isn't the most content it's not some loooong pointless grind for people who have way too much time to do it. Or those .05 % chance to drop extremely rare loot, this isn't hardcore, you can play for 5 years and never get the drop, it is a method to keep the player farming an impossible statistic, at least here you will eventually get it if you try it so many times.
    (1)
    Last edited by ulti_19; 03-25-2014 at 01:30 AM.

  9. #59
    Player
    Khavir's Avatar
    Join Date
    Mar 2014
    Posts
    36
    Character
    Aidan Wheeler
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Obysuca View Post
    I personally think a mmo like XI could work today too. I'm sure a lot of people are sick and tired of the same junk we've been handed for the last 10 years. Problem is, no one has the Thal's Balls to try it, they all want to go the "safe way" that ends up dying or going F2P in a year or so.

    I know plenty of people, myself included, who would gladly shell out the money to play a mmo like XI for years.

    Another semi-lated topic, but does no one look at XI, with it's play style that's lasted for 11+ years and still making money and think "Hey, maybe we should try that." Instead of going with the dumbed down easy route and a year later going "Why did our mmo die so soon?"
    That's more what I meant. It's not that there isn't an audience for it so much as there is no developer for it. I would totally jump aboard XI all over again. That game was everything that an MMO should be and it still is really. Despite the constant gripes that I hear about it I usually play a few months a year not that hardcore anymore but still. It was good times, the best times I've had in an MMO. I'm starting to get to the point where if the entire genre want's to go to this model that only WoW has ever really done to it's fullest then it's not something I'm going to be interested in anymore. Vertical progression can be cool I suppose from time to time but why even bother starting over when I've done the same exact thing before?

    If you gave me another XI though I would throw myself at that in every way possible. I mean I would literally go to a Home Depot to buy the materials to build a Catapult and physically throw myself at the developers for a copy. It might take a few more years yet but I think eventually the current trend will fade away and we'll get back to actual variety once they all start realizing that copying the cut and paste method doesn't work and instead cleaving out your own loyal subscriber base is the only to really succeed in the MMO genre. Well maybe, in a perfect world at least.
    (4)

  10. #60
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    OP you realise (and I am sure others have mentioned, I didn't read the whole thread) that much of the stuff you mentioned in FF11 was expansion content or patched in quite some time after the game came out in Japan.

    It's apples and oranges.

    I quit FF11 multiple times because I felt the game didn't have much to offer me, and I have already took 3 months off from this game, very few MMO's can hold anyone's attention non stop for years on end.

    Come and go as you please, for example when a new patch is just about to hit, I bet a lot of people will be coming back to ARR this week.

    Quote Originally Posted by Obysuca View Post
    I personally think a mmo like XI could work today too. I'm sure a lot of people are sick and tired of the same junk we've been handed for the last 10 years. Problem is, no one has the Thal's Balls to try it, they all want to go the "safe way" that ends up dying or going F2P in a year or so.

    I know plenty of people, myself included, who would gladly shell out the money to play a mmo like XI for years.

    Another semi-lated topic, but does no one look at XI, with it's play style that's lasted for 11+ years and still making money and think "Hey, maybe we should try that." Instead of going with the dumbed down easy route and a year later going "Why did our mmo die so soon?"
    Ya know 1.0 tried something different and it failed big time, its not the only reason it failed though, but different isn't always good.

    Also FFXI has done well you are right but WoW has done better and anyone who makes an MMO these days wants to measure up against that success not the lesser one.
    (2)
    Last edited by Jinko; 03-25-2014 at 01:37 AM.

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