With the best (or at least the highest ILV gear) only available from coil 2, there needs to be a better and fairer way to obtain it.

Sure, you could be lucky and get your drops, but i'm sure most have felt the pain of RNG at some point, and with the weekly lockout it's possible you could have a long wait for those drops.

So what i would like to see is something like this:

Every turn you complete that you don't win a loot would give you a coil token. You could then save these up and use them to buy the drops that you have not been lucky enough to see or win.
Items from higher coil turns would cost more tokens, and you can only purchase items that drop from turns that you have actually beat at least once.

I know most people don't want to see another token system in the game, but at least this way all your hard work in coil could never be for absolutely nothing, and the pricing of items would have to be correct for it to work.