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  1. #1
    Player
    Leenk's Avatar
    Join Date
    Jun 2011
    Posts
    129
    Character
    Leenk Drakesbane
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Is there really that much trouble with the loot system? Doesnt it just essentially handle the lotting for an item beforehand and if you dont want it you can pass it out to others?
    Seems to me, this system is no better/worse than any other.
    (2)

  2. #2
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Have you ever played a MMO in instance/dungeon in group pick up? have you never ever heard a story about a thief in an MMO?
    I'm ok, it is always based on trust, but a mean ppl, won't show how bad he is until the final fight (where the best loot is), and after all, you can't blame him because it fall on his pocket, you blame SE because of his treasure system.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  3. #3
    Player
    Leenk's Avatar
    Join Date
    Jun 2011
    Posts
    129
    Character
    Leenk Drakesbane
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    But you can indeed blame him, because it isnt in his inventory yet. That's just it, if you can trust him to cast a lot, you can just as easily trust him to pass the item to the one who needs it.
    Basically, whichever system you have, there is an equal chance someone is gonna rip you off. Those are the risks you take when partying with someone you dont know.
    You're not seeing that there is, essentially, already a lot taking place. If it ends up in his treasure pool, it's because he won the lot. If he was suppose to get the drop, this system saved you about 5 seconds, if not, then the time it would take to cast a lot, he can use to pass it on to the proper recipient.... or rip you off.
    (1)

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