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Thread: Bigger Raids

  1. #1
    Player
    Amaranths's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Amaranth Scarlet
    World
    Tonberry
    Main Class
    Gladiator Lv 70

    Bigger Raids

    What do people like to see raids the size of the ones in FFXI such as Dynamis be added so that like FC can take in like 48 people or maybe more
    (1)

  2. #2
    Player
    chococo's Avatar
    Join Date
    Feb 2012
    Posts
    342
    Character
    Chococo Cobo
    World
    Masamune
    Main Class
    Lancer Lv 60
    Yea, need some bonding agent for large FCs.
    (0)

  3. #3
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Well, I haven't left FF14:ARR yet, but if I do lack of larger group content will be near the top of list of reasons why.

    I heard 24 man raids when the game was being hyped before release. Now we get some stupid alliance stuff? That doesn't cut it. Not even close.

    Honestly, 30-36 player raids would probably be nicer. But 24-man not so bad. You want a large enough number so that there is some flexibility - like 4-6 slots can be different classes, or even sometimes empty if you're good, and still win challenging fights. This is necessary so that you can build a guild (FC) and still function when a few people aren't available.
    (1)

  4. #4
    Player
    Amaranths's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Amaranth Scarlet
    World
    Tonberry
    Main Class
    Gladiator Lv 70
    we need challenging raids that are like coil but with more people
    (1)

  5. #5
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    Be realistic, they won't up the amount of people in the near future, including to next Xpac. They rough design is set in stone. So make you own challenge or draw your conclusions, so did others, me included with a system I don't like. Don't misunderstand me, I'm still subbed, and will be. But I reduced to monthly sub.

    They had 2.x years to design, built and test CT, and yet they aren't able to let us que in an alliance? Didn't they say it will be included in 2.2, before 2.1 was released?
    (0)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.