Results -9 to 0 of 329

Threaded View

  1. #11
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Taika View Post
    I'm disappointed in the model where only the newest content is worth doing and old content is worthless. I wonder if in 2 years we'll have 50 dungeons no one ever goes to.
    How is the old content worthless?

    I still run the old content thanks to duty roulette's. Only thing I hate about low level duty roulette is that I tend to only get Tam-Tara on my tanks.

    That ideal of things becoming worthwhile or not is something you do on your own subconsciously due to face value.

    I doubt level 50 dungeons are gonna be the norm for another 2 years. We are getting more levels and eventually the 50 level dungeons are gonna become one of the forms to level from 50 to 55 and when that time comes I will be appreciating the fact that there's more than 1 dungeon to level from. I've done AV with a couple of jobs already and I ain't looking forward to doing it with the three 50's that I'm missing since the alternatives aren't worth it.

    With new classes/jobs that will be added I wouldn't mind doing those old dungeons to level and get decent DL gear for em that will help with with leveling progression. Though that's in a way off future.

    Quote Originally Posted by ispano View Post
    I think you're confused about what an elitist is. Not to mention being insulting about it in regards to people who the label doesn't even apply to. For me, am I dissapointed? Sure. Am I also ok with it? Sure. It means I did it before it got nerfed, but dissapointed because people who want it at the original difficulty from this point on, will have a harder time doing so because most people will want to abuse the nerf. Path of least resistance and such. So they won't get to experience the original difficulty due to other players preventing it.
    And what's with the unhealthy obsession of other players being forced to experience the original difficulty? It's not magically changing the pre-existing version like how the current hard modes dungeons change the mob and dungeon layout or how hard and extreme version of primals simply add more mechanics. It is still the same content.
    (2)
    Last edited by Gormogon; 03-24-2014 at 04:08 AM.