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  1. #1
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    You're not hardcore if you are complaining about redoing old content. Hardcores care about cutting edge content..they don't whine about obsolete content.

    Trying to extend the value of your old gear despite new content being available means that you probably barely managed to get it completed in the allotted time, and now you are upset because you didn't get enough time to feel uber.

    That's not a hard core gamer... it's a lagger. Hardcores complete the content in the time given without ap roblem and not only have plenty of time to feel uber- but want new content with new challenges and new gear- so they can move on to that, while laggers like you and casuals complete the old content.
    (4)
    Last edited by ApolloGenX; 03-24-2014 at 04:33 AM.

  2. #2
    Player
    FoxiLady's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Foxi Lady
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    I remember when I used to play with *hardcore* players The current day *hardcore* player is an extremely watered down representation of *hardcore*.

    eg: Fangblade on MapleStory going from lvl 199 to lvl 200, 20k-50k per kill to achieve 600 billion experience and it took like 6-8 weeks to get there. These days *hardcore* cry if they have to kill the same mob 100 times or if they aren't given new toys every few weeks to keep them amused, *hardcore* of the past happily killed the same mob a million times over.

    *Hardcore* of the past didn't give a rip that content they had completed was nerfed to be easier for newcomers they were too busy completing the stuff they needed to complete their own goals. Frankly if nerfing old content helps get more people levelled and playing the game then it is a bonus to everyone. I won't call current players *hardcore* instead I will call you *elitists* because after all the majority of you didn't really trail blaze anything you just perfected using youtube and learning how the real trail blazers completed stuff.

    I for one am happy to see the changes because I'm not one of those players who will ever be considered as *uber/elite* whatever. I am an older gamer and I don't have the eye to hand coordination a lot of the younger players who have done this stuff since kindergarten have. For me the nerfs mean I will get to enjoy the game just that little bit more and that suits me just fine. If you are in the same run as me feel free to turn your buffs off because I won't hold it against you just as you shouldn't hold it against me for having them on.

    Enjoy FFXIV and stop trying to force your ideas on everybody else and let each of us play the game in a style that suits us.
    (4)

  3. #3
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    I'm just disappointed with ppl's attitudes towards 2.2
    So much hate for new concepts and stuff to do.
    Too much theory craftting?
    If i beated turn 5 with ease and with little to no effort hell, i would love to go rub it in a try hard's face and say
    " loooool i beat this post patch with ease. Have you beaten T9 yet or do u still just feel special about that T5 kill u got months ago. "
    Then i'll proceed to use sprint and spam cure on that guy and regen. Maybe some holys if i feel dicey! Huzzah for content nerf seriously.
    (2)

  4. #4
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Older content should become naturally easier with better gear and also through experience with the content itself not with nerfs, though that pretty much applies to all content really and that better gear will be easier to get with uncapped myth or drops from the dungeons themselves. Nerfing content that was already nerfed twice is just a sad practice, I still remember how it was actually somewhat challenging and fun doing AK on the very first two weeks of 2.0 doing it in with half AF half militia gear and even some GC gear, really whatever highest gear from 1.0 we could scrap while still farming for DL, myth AF or even a relic. The issue with AK was it being the only dungeon, out of arguably only 4 endgame dungeons not counting Coil and counting both final story dungeons, that dropped myth and substantial philosophy so everyone got understandably and rightfully tired of it, the mobs also didn't drop any gil so it was more effective gear damage wise to skip everything and have the tank die thanks to the wonky durability system.

    Then there's the issue of EX primals being only 3 months old and already having an echo buff applied to them, I get some people just want to clear stuff for the story and have multiple jobs and families and it gets tiresome when someone screws up, including myself, and that content can't be cleared, but really it just feels better when there's an actual challenge behind it and it feels like you earned a victory and it wasn't just handed to you even with multiple wipes. It really isn't an elitist attitude or whatever you want to call it either, I really still don't believe there are people who are just that inexperienced with MMOs or videogames in general for content to be that much difficult or even outright impossible for them or that players are that "casual", even after seeing how bad things can get having cleared HM Titan before 2.1 using the DF only twice out of almost 100 runs and me dying on the second DF clear, and yes you can turn the buff off but honestly I don't see many people doing that once it's on except for "fun" runs with say a FC group. Though honestly that's how the game was shaping up from the very beginning with story quests having NPCs added that weren't needed or poison damage being nerfed into the ground in a certain quest that was also kinda fun before the nerf, and sadly that's how the game will keep going towards the future, if you don't like it leave, stuff, can have, etc.
    (0)

  5. #5
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Roris View Post
    snip.
    I honestly don't see why it's such a big issue.

    Your meaning of "rewarding" isn't shared. Many people are having to waste time and invest a headaches worth of effort just to leave it up to chance and not skill when downing content. That is not "rewarding" when they have to look forward to that same exact experience the next week. Not everyone has the privileged and advantage those that are downing content have. These buffs are not gonna magically remove 1 hit kill mechanics either. All it's doing is making it slightly less stressful for those that have to put up with the unskilled and ill prepared. Which isn't really "rewarding".
    (1)

  6. #6
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    sorry, did not mean to come off as saying casual =/= skill. yes i do know of several casual players who can successfully down most of the encounters with ease. What i said is the most common excuse elitists will use when a person doesnt know the rotations by heart and gets hit by one thing. Its more along the lines of elitists need to stop being so negative and realize this is just a game and that we ALL could be doing something better with our lives. But this is the internet, where the greatest boss you will ever have to defeat is other peoples egos. Nerfing this content wont change the fact that you hardcores beat it first, it wont change the fact that others get to gear up a little easier than you, and it certainly wont change the fact that when the casuals get to where you hardcores are now; you will belittle and berate them for making one mistake that seems so simple and easy to you.
    (1)

  7. #7
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,361
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    I miss old content getting easier because you got higher in level and better gear.

    But now it's level cap in days and gear in weekly lock outs. It doesn't work that way. You don't slowly get better.

    So they have to bring content out of reach down.
    (1)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  8. #8
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    I don't know why the instances are been nerf when they will already get a "nerf" via overgear with uncap myth and the new gear.
    (4)

  9. #9
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73
    Is there anything in the game AT ALL that so called "hardcore" players are happy about?

    Here is a brief lists of complaints on the forums:

    -Easy content is lame.
    -Hard content is lame.
    -Getting more retainers is lame.
    -Having less retainers is lame.
    -Vanity is lame.
    -Not being able to look like what you want is lame.
    -Being lame is lame.

    /explosion
    (4)

  10. #10
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    I hope you are not referring to Absolute Virtue because if you are I hate to burst your bubble here but he was beaten.

    there are no unbeatable bosses in XI, never were. it was always about strategy with those bosses.
    For a period of time, Absolute Virtue was unbeatable after all the "exploits" were smothered in patches up until they got some nasty press about a particular Pandemonium Warden battle that went on 18 hours straight, after which they significantly reduced the power of both monsters.
    (2)

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