I guess the untold truth is: Some fear that they can no longer sell runs...



I guess the untold truth is: Some fear that they can no longer sell runs...
Last edited by Yukiko; 03-24-2014 at 02:04 AM.
This is not a game for hardcore players.
It's meant for casual players.
If you are a hardcore player and want to live in a hardcore environment where the rules stay in favour of hardcore people such as yourself, you need to consider a different game, one that is designed around being hardcore.
Mind you, to me, a hard core game would mean one where you can not memorize attack patterns as they are always changing and adapting. Not sure there are any games like that anymore...
(My heart sank when I read Yoshi wanted this to be about memorizing attack patterns...)
imagine if you couldnt predict a landslide or mountain buster 0.o THAT would be true use of the Extreme title

I personally have more fun when I can shred through a boss fight with only a little strategy than the challenge of a super tough fight that needs to be redone a hundred times before getting my timing just right. I mean, if I am max level and earned some nice gear, shouldn't I be rewarded by having content easier than being under geared? If people want a challenge then they can fight in their underpants.
"There's a time when a man needs to fight, and a time when he needs to accept that his destiny is lost, that the ship has sailed, and that only a fool would continue. The truth is, I've always been a fool."


A hundred times? Really good players can pick up new mechanics in 1-2 tries. I don't expect that of most people. But a hundred(yes, I know, not literally 100 tries)? For someone like me, something involving little skill/strategy/whatever, is boring, it's like sitting on the couch and watching commercials.I personally have more fun when I can shred through a boss fight with only a little strategy than the challenge of a super tough fight that needs to be redone a hundred times before getting my timing just right. I mean, if I am max level and earned some nice gear, shouldn't I be rewarded by having content easier than being under geared? If people want a challenge then they can fight in their underpants.
So the response to your last line would be something like "If people want easy content, they can go play easier games"
Last edited by ispano; 03-24-2014 at 03:36 AM.
There are no easier games. This is the pinnacle... maybe unicorn dash or something.. fruit ninja?A hundred times? Really good players can pick up new mechanics in 1-2 tries. I don't expect that of most people. But a hundred(yes, I know, not literally 100 tries)? For someone like me, something involving little skill/strategy/whatever, is boring, it's like sitting on the couch and watching commercials.
So the response to your last line would be something like "If people want easy content, they can go play easier games"
The people complaining the most about these "nerfs" are people who won't even see them.


Oh, there ARE easier games. This most certainly isn't the hardest out there, but it's also not the easiest.
Indeed. For example, I could care less about the reward/item/whatever at the end of a hard fight, for me it's the fight itself that's enjoyable. Like Titan EX, most people I see hate it, I enjoy the fight, on all roles no less.
yeah 'fight in their underpants' elitists and hardcore players moaning about echo buffs and nerfs here is an idea do coil turn 6-9 get new gear and when u go back to ex primals lower your gear because guess what the fight is going to get easier if you get better gear regardless try lowering your gear if you want the challenge stop crying about how new players are going to be helped to catch up to where current hardcore players areI personally have more fun when I can shred through a boss fight with only a little strategy than the challenge of a super tough fight that needs to be redone a hundred times before getting my timing just right. I mean, if I am max level and earned some nice gear, shouldn't I be rewarded by having content easier than being under geared? If people want a challenge then they can fight in their underpants.
99% of the gamers are casual you really think SE is going to say screw the 99% im going to make stuff ONLY for those that are hardcore elitist
as for AK dude the bees overgeared players burn the wall so bees make no diff if new players get help the same thing will still happen the wall will be crushed by those helping the only way it would be a challenge is lowering your ilvl or being new and the party being completely full of new ppl
quit acting like a 2 year old in a candy shop that cant have candy lmao there is ways to make things difficult your just too dumb to find them so you cry on forums about how they are making stuff easy


Casual doesn't make a player bad. Casual doesn't mean said player isn't skilled. Casual doesn't mean said player doesn't want a challenge. Same if you reverse it with Hardcore players.
Not necessarily. Part of it is how you look at what a Hardcore person is, and if you can put yourself, and I mean TRULY put yourself, in their mindset. From my experience, not many people can do that. I would not label someone who forces themselves to push through something they don't enjoy, Hardcore.There is a difference here though. A hardcore player 'will' push through something, even if they don't enjoy it, to achieve a goal. They may enjoy a good challenge, but they're there to achieve.
A 'casual' will likely just go elsewhere for enjoyment. Everything is about the fun. If it isn't fun, it's not worth doing.
Last edited by ispano; 03-24-2014 at 03:42 AM.



How is the old content worthless?
I still run the old content thanks to duty roulette's. Only thing I hate about low level duty roulette is that I tend to only get Tam-Tara on my tanks.
That ideal of things becoming worthwhile or not is something you do on your own subconsciously due to face value.
I doubt level 50 dungeons are gonna be the norm for another 2 years. We are getting more levels and eventually the 50 level dungeons are gonna become one of the forms to level from 50 to 55 and when that time comes I will be appreciating the fact that there's more than 1 dungeon to level from. I've done AV with a couple of jobs already and I ain't looking forward to doing it with the three 50's that I'm missing since the alternatives aren't worth it.
With new classes/jobs that will be added I wouldn't mind doing those old dungeons to level and get decent DL gear for em that will help with with leveling progression. Though that's in a way off future.
And what's with the unhealthy obsession of other players being forced to experience the original difficulty? It's not magically changing the pre-existing version like how the current hard modes dungeons change the mob and dungeon layout or how hard and extreme version of primals simply add more mechanics. It is still the same content.I think you're confused about what an elitist is. Not to mention being insulting about it in regards to people who the label doesn't even apply to. For me, am I dissapointed? Sure. Am I also ok with it? Sure. It means I did it before it got nerfed, but dissapointed because people who want it at the original difficulty from this point on, will have a harder time doing so because most people will want to abuse the nerf. Path of least resistance and such. So they won't get to experience the original difficulty due to other players preventing it.
Last edited by Gormogon; 03-24-2014 at 04:08 AM.
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