Yes, and apparently everyone else just waits for new threads so they can jump in and be the first few with a snarky comment.
Go hug a lalafell instead, sheesh.
This guy has points, good points that I can't dismiss just because *sarcastic tone* he had the nerve to post a new thread *end sarcastic tone* so his good points wouldn't be lost in among the snarky ones.
Yeah, I'm against the retainer fees too. Only because of the venture system. If it was just storage, that wouldn't be so bad. BUT, when you allow these extra retainers to go gather things that can only be gathered by the retainer then you're giving an unfair advantage to the people that can pay to have more retainers.
If you are against this, please, please for the love of all that is holy, do NOT cave in and buy one extra retainer. We all think things like "Well, me buying just one retainer won't make a difference, so many people are upset at this feature that it'll show in the numbers." BUT, if everyone thinks that, then no one is protesting by not making the purchase.
To be clear: I am against this because the venture system allows you to get items that cannot be obtained any other way. This is a way to pay for an advantage in-game. This has no place in a subscription based game.
Everyone thought paid retainers and fantasia would be the end of it.
You were warned.
Cash shop in, TrystWildkey out.
Not all of his points are correct. Extra retainers via extra sub cost are part of the original sub design. You even get one more free retainer then the original design. You may not like it. You may not agree with it but this is and always was part of the game. You already have more free inventory space then the game was designed around. Most people are being as greedy as they accuse SE of being.
Allow me to restate: I'd have no problem with this if the retainers were ONLY for additional storage. I have a problem with this because additional retainers gives you an advantage in obtaining items that can only be obtained through ventures.Not all of his points are correct. Extra retainers via extra sub cost are part of the original sub design. You even get one more free retainer then the original design. You may not like it. You may not agree with it but this is and always was part of the game. You already have more free inventory space then the game was designed around. Most people are being as greedy as they accuse SE of being.
I think you may not have read the patch notes about the venture system.
Let me elaborate: According to the notes on this feature, you choose the class of your retainer and it levels up. You can change the class, but you'll start back at level 1 if you do. Two retainers means you can have only 2 classes at max level available for ventures. One War/magic, one gatherer maybe. So, you can get some of the items available only through the venture system.
However, if I pay to have 4 retainers total, that means I can have one war/magic, one miner, one botanist and one fisher. Once I get them all to level 50, I'll have an immediate advantage over anyone who doesn't pay for the extra retainers. I can get any type of item available through the venture system without having to change class and re-level my retainer.
Again, if it was ONLY storage, I wouldn't even care. BUT, they are allowing you to pay for a feature that will allow you to obtain unique items at a higher/faster rate than the people who don't pay extra. This has no place in a subscription game.
So level an alt for the 2 extra retainers and have the exact same capabilities, just without the convenience of it being on a single character, and with more venture tokens easily obtainable.Let me elaborate: According to the notes on this feature, you choose the class of your retainer and it levels up. You can change the class, but you'll start back at level 1 if you do. Two retainers means you can have only 2 classes at max level available for ventures. One War/magic, one gatherer maybe. So, you can get some of the items available only through the venture system.
However, if I pay to have 4 retainers total, that means I can have one war/magic, one miner, one botanist and one fisher. Once I get them all to level 50, I'll have an immediate advantage over anyone who doesn't pay for the extra retainers. I can get any type of item available through the venture system without having to change class and re-level my retainer.
Again, if it was ONLY storage, I wouldn't even care. BUT, they are allowing you to pay for a feature that will allow you to obtain unique items at a higher/faster rate than the people who don't pay extra. This has no place in a subscription game.
There are ways to get around this, they are just offering a more convenient way to those same ends.
Yes, there are ways to get around this, and I am currently leveling an alt in order to do so. However, I can do this because I have the Legacy subscription, so it's costing me nothing at all. For people on the sub that only gives them one character, they will HAVE to pay extra, one way or another, to get the same advantage. It's wrong, wrong, wrong, wrong, wrong in a subscription game.So level an alt for the 2 extra retainers and have the exact same capabilities, just without the convenience of it being on a single character, and with more venture tokens easily obtainable.
There are ways to get around this, they are just offering a more convenient way to those same ends.
Again: If you are against this. Do NOT purchase even a single retainer. Do NOT rationalize that there are other people who won't pay in protest. If you're thinking that, then so is everyone else and the reality will be that everyone buys a retainer thinking it won't matter. It WILL matter.
Think very, very carefully about the message you want to send to SE about this.
Everyone thought paid retainers and fantasia would be the end of it.
You were warned.
Cash shop in, TrystWildkey out.
So, when they add a new class they can make us pay 2$/month to increase the actual number of classes that our character can have, right? After all, if you want to level the new one you could just start a new character...So level an alt for the 2 extra retainers and have the exact same capabilities, just without the convenience of it being on a single character, and with more venture tokens easily obtainable.
There are ways to get around this, they are just offering a more convenient way to those same ends.
Certain rewards from maps are still expensive because their drop rate is super low. Unless top tier ventures have like a 1% success rate, it in unlikely to be the same for the rewards.
This, my friends, is what we call a logical fallacy. There is no precedent for charging extra for classes and the game was not designed with that in mind.
The exact opposite is true for charging extra for retainers. In 1.0 they cost $1/month, had less storage, and also were planned to be able to level and do stuff for you.
This x1000. You people are claiming doom and gloom when there's no evidence you should.
And don't forget the retainers want to be equiped for ventures.
More retainers mean more equip are needed.
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