Quote Originally Posted by Galactimus View Post
I don't know about low level crafting these days but end-game crafting IS fine. Anyone saying otherwise simply doesn't research the market enough or try hard enough. From 2.0 to 2.1 I crafted and sold a few hundred one star recipes (mostly HQ Crafter Gear) and made 6 mil. From 2.1 until now I crafted at least 2,000 two star equipment pieces and made 50 mil. Forty items up for sale non-stop. 20-30 pieces selling every day. Some days items sold so fast that I simply couldn't keep up which had me going in loops for 8 hours straight.

There was a massive demand for end game crafted gear non-stop for three months. It's finally died down now due to the mention of i90 Crafted Gear but the crafter economy is the complete opposite of dead on Excalibur. I didn't even have a legacy character head start either.
This is not the case on Goblin. It took 4 days to sell one i70 ring with me checking the price every hour or so for 16+ hours a day. I, because of undercutting and lack of sales, sold my Astral Ring HQ with Savage Aim III, Heaven's Eye III and Savage Might II for 51K. This was in November. Now? We have maybe one sale a week per item if we are lucky. Nobody wants gear that will be replaced in 3 weeks, 2 weeks now and 3 hours come Thursday. Crafting needs to have a set place in endgame. Maybe not the best, but not the bottom of the barrel of the respectable gear.