I feel the problem with crafting is sorta the opposite of the problem in the other topic where people feel the armory system discourages alt jobs. The coil and tome lockouts mean have to specialize our battleclasses..

Players can fully max out all crafts on one character and gear them all in the best crafter gear available. This means a max crafter doesnt ever need to buy anything from another crafter.

I would like to see the master craft books or whatever be chosen.. maybe can only have 1 or 2 per character so everyone cant make everything themselves.

I feel we need some specialization in crafting to be able to make things that actually have worth.