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  1. #1
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    I'll just say this. I have a friend who I would say is an exceptional player. He has latency issues, but deals with it by learning rotations and counting down to seconds then move, without relying on the markers/cast bars being shown on his screen. If it's easy for you with close to no latency issues, great. But asking for fights that include 1HKO mechanics to happen randomly when the casts happen very quickly would kill off a large portion of players.
    (3)

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by OPneedNerfs View Post
    I'll just say this. I have a friend who I would say is an exceptional player. He has latency issues, but deals with it by learning rotations and counting down to seconds then move, without relying on the markers/cast bars being shown on his screen. If it's easy for you with close to no latency issues, great. But asking for fights that include 1HKO mechanics to happen randomly when the casts happen very quickly would kill off a large portion of players.
    That's good - Because once you learn the script in this game you'll never die again unless you lag out. It's akin to overleveling in an offline FF game and one shotting every boss including the final boss.
    (1)

  3. #3
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by OPneedNerfs View Post
    I'll just say this. I have a friend who I would say is an exceptional player. He has latency issues, but deals with it by learning rotations and counting down to seconds then move, without relying on the markers/cast bars being shown on his screen. If it's easy for you with close to no latency issues, great. But asking for fights that include 1HKO mechanics to happen randomly when the casts happen very quickly would kill off a large portion of players.
    Fights that rely on mob AI to determine attack sequence (semi-randomized) very rarely use OHKO mechanics, and when they do, they are usually telegraphed in such a way that gives you ample time to dodge them. Sort of like Titan's Landslide. It's an OHKO mechanic that has a long enough cast time that you don't HAVE to memorize the rotation to dodge it, even with latency. Randomized fights would still have 1-shotters, but not as many as frequently.
    (1)

  4. #4
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by OPneedNerfs View Post
    I'll just say this. I have a friend who I would say is an exceptional player. He has latency issues, but deals with it by learning rotations and counting down to seconds then move, without relying on the markers/cast bars being shown on his screen. If it's easy for you with close to no latency issues, great. But asking for fights that include 1HKO mechanics to happen randomly when the casts happen very quickly would kill off a large portion of players.
    Exactly. In the current state of the game, for me, I have to move BEFORE circles or attacks appear in order to dodge, due to latency, bad servers or whatever (say all you want it's on my end lol, I know it's not. I have a tons of online games on my PC this is the only game I have to do this).
    If attacks were to be randomized they would have to be super easy and boring in order to allow players like me to dodge.

    If latency is fixed, sure. But as long as it's not, don't see that happening, game is just not build for that.

    Edit- FATE bosses are randomised, are they not? lol
    (0)
    Last edited by Razzle; 03-23-2014 at 02:15 AM.