They refreshing endgame....making old content still meaningful ( myth tomes ) and giving us a ton of new content. I could cry for this to have happened to any of my previous mmos....
I can't understand either, especially when there is so few high level raids and dungeons encounter.
You could just have played wow.I could cry for this to have happened to any of my previous mmos....
Its to help new players get to the newer stuff faster, if you already completed it why are you complaining than. You are not be affected, you are just pissed because you already surpassed the stuff. Don't you want new players to get to where you are at with short time, what if your real life friends decided to play the game all of sudden. I am sure you would want them to catch up to where you are at as fast as they could and that is what this does.
Nerf isn't really a nerf but its a gate way for new players to catch up. They already explained how to get the buffs not to be apply if you really dont want to see the buffs. Also the buffs are even lower for the more recent content like Primal EXs
Buys casual game.
Looks for challenging content.
It's that there isn't a lot of content right now, so speeding people through what's already there doesn't make sense. I'd rather level an alt through content that's as challenging as it ever was than speed through it because things have been nerfed.
And I realize you can turn it off, but it's like the buff that happened for ICC during Wrath of the Lich King. Maybe .1% of people turned it off once it was made available. Once it's there, it's there.
I 'm affected because when I ll be rolling the duty finder roulette to farm my new currency I'll possibly end up in AK and sirius and end up falling asleep out of boredom because of the nerf.to help new players get to the newer stuff faster, if you already completed it why are you complaining than.
I'm affected because due to the drastic increase in bcoil 2 ilvl I'll outgear bcoil 1 very quickly and won't have anything to farm outside of the new raids each weeks. Eventually, I'll only be playing one evening per week and will have to go play another games on the others like I'm currently doing.
Also, completing bcoil1 didn't have to be a requirement to enter bcoil2, it's SE who made it that way (plus newer players who didn't farm coil 1 wouldn't miss anything as the AF2 will be acquired thanks to the mythological stones, which won't have a weekly cap anymore).
Please look forward to it.
All joking aside, you're forgetting your roots of this game: A player must work from level 1 to 50, then practice difficult dungeons and become better at their job/s. So, there is a point in doing ALL challenging content. If you have a problem with the system, the odds are the you're just impatient and need to gtfo.Because impatience never did anyone any good. Now log in and enjoy the game with other players. ...and take breaks from grinding shit!
There Isnt a large enough skill curve towards endgame. Just because SE handing out easy content like this still doesn't mean they will get any better as a gamer or even learn to play there game correctly. When they go out and buy Darksouls they dont even come outta bed anymore cus its too scary.
So many players from XI have actually outsmarted the devs. Like the devs didnt know players were claiming Sandworm HNM on time. The Devs designed something and didnt know how it exactly worked. Was something simple like the game would tell the server Sandworms next spawn location after its been defeated. Sandworm had like 10~20 spawn locations in many zones to fight people camping it. Ixion HNM worked same way also.
Last edited by Beetle; 03-22-2014 at 07:19 AM.
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