For me, most of the fun I have in videogames comes from the challenge required to beat stuff. When things are made easier they become boring The primal fights are one of my favorite fights. Theyre great: I love the look of the stages, the primals themselves, the battle music, the strategy involved to beat them. But the reason I enjoy them so much is because they are DIFFICULT.

Something like this should be part of some easy mode server, and not applied to everyone in the whole damned game.

If this buff can be applied to a character after 3 minutes of combat, whats to stop people from synchronizing their watches and saying "okay 3 minutes are up everyone wipe" and doing this 5 times?

If any devs are reading this please pass this on to someone who can remove the damned experience fizzling, boredom inducing idea of the echo buff.