This says it all.What is wrong with letting everyone enjoy what the game has to offer? How does it affect you that players who couldn't beat content before, or didn't want to stress themselves out over the difficulty and want to remain light, that they can now beat and enjoy it's loot contents?
You have a new and difficult 4 levels to beat that they most likely won't and more extreme primals. I think the only difference is that you care so much to create a wide gap. Whereas, I don't think many casual players care that you beat the content before them, at all. I like to air on the side of playing to win, but if someone else cannot stand that playstyle, that doesn't make them any different from me other than that one little difference. We all have a fundamental goal in mind and that is to have fun!
There are really awesome plot points and twists from beating turn 5 that I will not give away and I'd like everyone to enjoy that.
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