Quote Originally Posted by Meshico View Post
IDK how many times this has already been said, but from the length of this thread, not enough.

You can toggle it on and off.
for some content yes, but for coil (the hardest content):

2 weeks after the patch 2.2 release
   ・The effect will automatically be activated upon entry of the instance.
   ・Your HP, damage dealt, and cure potency will be increased by 10%.
- 8 weeks after the patch 2.2 release
   ・The effect will automatically be activated upon entry of the instance.
   ・Your HP, damage dealt, and cure potency will be increased by 30%.
- 2 weeks after the patch 2.2 release
   ・You will be able to enter the dungeon through the Duty Finder (solo).
   ・The reflection damage of the Clockwork Knights in Turn 4 will be alleviated.
http://forum.square-enix.com/ffxiv/t...-Updates/page4

Essentially this means that for coil, I can never have the opportunity to complete the content at the original maximum difficulty. This makes me sad. I'm not saying there will be no challenge, but the option to play the hardest version will not exist. You can rush through to the next end game content sure, but that's not what I'm after.