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  1. #11
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Dale View Post
    It depends on the tank. Yes, a skilled and experience tank can deal with it usually. But if it's a new tank still learning the ropes (which is often the case when doing random duty finders) it can turn into a nightmare. It doesn't matter if I run with him or not. Besides, I always stay relatively near the tank anyways during most instances because I do like to use Holy. But you can't use holy when a half dozen mobs are beating the crap out of you.

    The problem is regen creates an imbalanced amount of threat right at the start that many tanks struggle with. It's just a nuisance, and holds back the gameplay. It would be far better just to make a regen pulse that does 0 damage cause 0 threat.
    - like they did in FFXI, I understand the idea. I'm just not in agreement.

    Mainly because I don't mind being difficult on newer tanks. The extreme Primals are hell. They need to know how to deal with situations that can turn awkward or dire quickly, and a mage getting hate of a Regen Tick on DF trash mobs is a far safer environment to learn that sort of thing from.

    Also, Holy on Quickcast does wonders on the whole "I've got six mobs on me and need to buy time." Bit. The stun length on holy is insane, and if the Tank cant get it off you in that time, yeah, sorry, but I'm pinning that blame solely on the tank then, not the game mechanics. I know you don't like to blame people who are learning, but nothing's wrong with making a misstep as a tank learning through hard Mode Dungeons.

    But I understand your frustration. I just don't agree this time around that changing the mechanics is a solution to that.

    Just to be curious, where are you encountering this problem the most? I run Scholar as my healer (Something about WHM/BLM rubs me the wrong way when it comes to Mages). So I'm uncertain which pulls in particular you're having trouble with.

    And I also play a black mage. I don't play a paladin because that's what my friend plays. You may remember him. Called "Dest" for short. ^^
    Ah, memories. Though, you guys should swap back and forth if he's ok switching roles. One of my joys in this game is being able to play multiple classes far easier than in FFXI, due to the lighter overall gearing requirement.

    I split them on different characters, however, mainly for Roleplaying's sake. I just can't immerse myself into a character that can be highly proficient at multiple disciplines that really should be taking their life-dedication to master.
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    Last edited by Hyrist; 03-25-2014 at 07:09 AM.