Quote Originally Posted by Fynlar View Post
After coming from XI (a game where heals generated enmity in accordance to how much HP was actually healed, not by how much they would have healed; the former IMO is how it should be), I'm kind of surprised how many people here are against the OP.

To me it feels like an instance of lazy programming, but whatever.
I guess I would have to agree, also coming from other games besides FF11 its second nature to cast HOTs on the tank before they pull so for some it may just be a force of habit.

I can see it from both points of view though, I won't be surprised if this mechanic is changed in the future because it seems more like an over sight than working as intended.