Quote Originally Posted by Dale View Post
Don't use a HoT on the tank when they have full HP? Did you just really say that?
I don't think you understand the concept of a healing over time spell. It is used to preempt damage.
Yes, I did just say that. Healing over time isn't really used to preempt damage. It's used to counter constant damage like Auto-attack. Shielding (like Stoneskin and Adloqium) is used to preempt damage. It is NOT unreasonable for the tank to remove its lingering effect if they still have it on. I and my tank friends have no problem removing it.

Quote Originally Posted by Mycow8me View Post
Your assuming a one case scenario. When doing SR for example a tank will run to the next mob directly after a fight and usually be at full hp before then with regen still going. Tanks do not have a ranged AOE hate grab ability. They usually go in and either flash or overpower and by then the mobs can be split apart or moving at the healer already from detection agro.
Which is why it's important that you remove it. I KNOW tanks do not have ranged AOE hate ability but you can engage with Tomahawk, followed by Flash as you run through mobs and that will secure hate if you click it off. It takes literally 2 seconds or less to do and you can do it while running. On controller, since you're moving with left stick, click select with right hand till you're at the buff section, click circle to cancel and move on. On keyboard and mouse, you're moving with your left hand, right click with your right hand or vice versa for lefties.