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  1. #1
    Player
    Decrith's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    178
    Character
    Ruby Corona
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    The drawback of this "no extra threat from overhealing" is it will encourage a less responsible type of playstyle, this will cause healers to spam healing without thinking of the consequences. Besides, WHMs have shrouds to reduce threat and SCH doesn't even generate enough to be a problem (seriously I've tried to steal aggro from a tank with a SCH, it's really hard)
    (4)

  2. #2
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Decrith View Post
    The drawback of this "no extra threat from overhealing" is it will encourage a less responsible type of playstyle, this will cause healers to spam healing without thinking of the consequences. Besides, WHMs have shrouds to reduce threat and SCH doesn't even generate enough to be a problem (seriously I've tried to steal aggro from a tank with a SCH, it's really hard)
    Spamming heals is a waste of MP. That alone is plenty of consequence.

    But healers shouldn't be scared to use their heals either because their tank may take off to grab another pull while all of their HoTs are up and those massive 0 hp cures are creating all kinds of threat. It's just silly, and defies common sense. I've never played a game where healing someone for 0 creates lots of threat.
    (3)

  3. #3
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Dale View Post
    I've never played a game where healing someone for 0 creates lots of threat.
    Rift - Justicar soul
    (5)