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  1. #1
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50

    Over-healing should not generate extra threat

    I don't know who thought this idea up on the SE development team, but it was a bad decision. Tanking and healing on this game is tricky enough - especially considering how so many people who play this game are in such a rush they demand the tank grab half the dungeon at a time.

    Heals should only generate threat if they actually restore health.

    Please change this.
    (8)

  2. #2
    Player
    Skeezix's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    92
    Character
    Buck Melanoma
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Play another role
    (68)
    @skeezixdilemma

  3. #3
    Player
    Esmian's Avatar
    Join Date
    Sep 2013
    Posts
    255
    Character
    Esmian Leithrit
    World
    Mateus
    Main Class
    Pugilist Lv 70
    Or you could stop over-healing and wasting your mp.
    (76)

  4. #4
    Player
    EinSoFZ's Avatar
    Join Date
    Sep 2012
    Posts
    328
    Character
    Einsof Zeb
    World
    Hyperion
    Main Class
    Archer Lv 50
    That would kind of reward(or not penalize) people who think spamming is how a healer should play their job.
    (30)

  5. #5
    Player
    Raindene's Avatar
    Join Date
    Feb 2014
    Location
    Gridinia
    Posts
    41
    Character
    Belle Roseheart
    World
    Phoenix
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Dale View Post
    I don't know who thought this idea up on the SE development team, but it was a bad decision. Tanking and healing on this game is tricky enough - especially considering how so many people who play this game are in such a rush they demand the tank grab half the dungeon at a time.

    Heals should only generate threat if they actually restore health.

    Please change this.
    I only had tanks doing this...I hate it when tanks do this.
    (1)

  6. #6
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    My only hate in regards to this problem is regen. I can't count how many times a tank will grab hate from 1 mob in a pack of mobs and then all the mobs run at you cause of regen still healing a full hp tank.
    (5)

  7. #7
    Player
    Akiva_Ninazu's Avatar
    Join Date
    Jan 2014
    Posts
    39
    Character
    Akiva Ninazu
    World
    Lamia
    Main Class
    Conjurer Lv 54
    Then any other build besides Crit for healers would be absolutely meaningless, as would any gear that didn't have crit on it. No thank you.
    (0)

  8. #8
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mycow8me View Post
    My only hate in regards to this problem is regen. I can't count how many times a tank will grab hate from 1 mob in a pack of mobs and then all the mobs run at you cause of regen still healing a full hp tank.
    Then tell your tank to grab aggro better and don't put regen on a full HP tank. :/

  9. #9
    Player
    EinSoFZ's Avatar
    Join Date
    Sep 2012
    Posts
    328
    Character
    Einsof Zeb
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Lemon8or View Post
    Then tell your tank to grab aggro better and don't put regen on a full HP tank. :/
    Moreover, a smart tank should know when to click regen off so that the healer doesn't suffer. It's amazing how many tanks will yell at healers for using regen, when they can simply REMOVE IT THEMSELVES.
    (18)

  10. #10
    Player

    Join Date
    Jan 2012
    Location
    Zee Puff Puff
    Posts
    246
    Over healer ...? SOME ONE PLAYED DRUID TOO MUCH!
    (5)

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