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  1. #1
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    Join Date
    Dec 2012
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    Limsa Lominsa
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    Quote Originally Posted by Zirael_Foxfire View Post
    No one wants to play it now, it seems. Why is that then?
    I dont know. I personally like variety myself and i have i80+ every single job and reaching i90 on all but blm/smn/bard.

    I prefer and enjoy tanking because it requires the most attention, it requires more strategic planning and isnt just attack and dodge.

    I'll further address your statement in the following response to the next person.

    Quote Originally Posted by FurryFury View Post
    You can just tell them "guys don't rush, i'm fresh 50" and thats it. PLD with GC weapon can easily hold aggro on relic-toting BLM, given a few seconds to raise threat. Even if you lose aggro after several hard nukes, mob will almost dead already.


    How come? Tank job on Titan HM just "standing there", literally, and smack 1-2-3 till post-heart. Then add one defensive CD at start of the phase and after each Landslide.


    The only time some skill is really needed, its in high-end dungeons and Ex primals. But then everyone need skill, not just tanks.
    Monk is significantly easier than Paladin for numerous reasons. As a monk the entire titan fight is literally Dodge>Rotation.

    The only importance for dps in the titan fight is dodging and not completely sucking at dps and holding your cooldowns for heart. Period.

    If a tank didnt know where to tank titan and ate every single bomb, and only did "1, 2, 3" as youre stating they would:
    1. Lose threat to an actual good dps player.
    2. Take massive damage causing any non good healers to fail (thus a wipe)
    3. Cause dps/healers to get hit by mountain buster (I personally have seen this happen when i run as dps/healer instead of tank, the tank turning titan and MB hitting other dps/healer players)
    So on so forth.

    If youre reading this statement and you like to disagree with it, you are perferctly capable of doing so, but let me tell you right now my good man/lady, if you did this very thing "placing titan in said spot smashing 1, 2, 3" you were carried

    If you wish to truly know if you can tank, go with a full party, each member wearing full Darklight or less, and a garudas weapon or less,with a 2 healer method and tell me how you fair. Because this is a real test of skill. Not simply overgearing and bringing in the best healers you can find.

    As a tank i see quite a few people rushing in to play DPS jobs because they are significantly easier. The only fight where DPS really starts to matter is titans heart.

    There are 4 dps in each fight and pre titan's heart (all battles including Castrum, Iffy etc dps didnt matter.) AK is probably the only other place where dps is slightly important but really unless you have two dps in full regular af gear you can get past the wall.

    I have been in many fights where a dps dies and either is raised or never raised pre titan's heart and the party does perfectly fine. Which is quite disheartening as this only puts more stress on healers.

    I would really like this game to implement features/mechanics where when a dps is doing poorly they are noticably pointed at for doing poorly. Right now the opposite is happening.

    When dps fails in Garuda Extreme the tank is blamed more often than not.

    When dps fails in Turn 5 healers are blamed more often than not. (same for Ultima hard mode.)

    When a dps is doing poor dps the mechanic should signify it somehow imo.

    When a dps is not dodging it shouldnt simply require the healer to heal them or raise them it should lock them in place unable to deal dps, then the previous mechanic of pointing them out as doing low dps should occur.

    *****in closing*****
    (TLDR)

    "Why there arent as many tanks as there are dps jobs."

    There is next to no responsibility placed on DPS jobs thus more people play them as they are laid back and easy going jobs. No importance, no responsibility is placed on these jobs currently as mentioned before when dps fails "face value" the tank or healer is normally blamed, when in reality it is a dps issue. In general most people are unable to recognize the true issue unless they are very well informed on each fights mechanics.
    (1)
    Last edited by Daniolaut; 04-11-2014 at 06:37 AM. Reason: add only the letters "TLDR" to the "TLDR" section