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  1. #101
    Player
    Ixpheon's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    8
    Character
    Romus Hedron
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    I don't actually find the state of tanks to be in any way broken or their gameplay hard to be honest. I remember, when playing vanilla WoW, how the party would need to use all it's crowd control whenever it could in order to make the simplest pulls work. Sheep this mob, sap the other one, hunter pull them in and hope no one AoEs the CC'd mob. By comparison the tanking in most modern MMOs is quite easy, you just need to know where to stand (and what to do) during a boss encounter.

    I believe the main issue (as many others in this thread have already mentioned) lies with the antisocial mentality of the majority of DPS players out there. Damage Dealers are all about instant gratification these days unfortunately and all seem to come along expecting an easy ride.

    So no, unfortunately I don't think buffing threat generation would be the solution (That being said I'd agree to taking Shield Bash of the GCD and making it it's own 5-10 CD, I can dream too ;P), it's more of a social problem.
    (2)

  2. #102
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Huntington View Post
    Something that really bugs me though is that MRD/WAR doesn't get the bonuses in Gil and EXP for the Duty Roulette, they want more Tanks but only Paladins are getting that extra compensation for Tanking. Good job SE
    I have no idea where you're getting that from. I do DF roulettes as a WAR all the time and I get every single bonus I'm supposed to (completion and needed adventurer).
    (1)
    Last edited by Kitru; 04-07-2014 at 10:05 AM.

  3. #103
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kitru View Post
    I have no idea where you're getting that from. I do DF roulettes as a WAR all the time and I get every single bonus I'm supposed to (completion and needed adventurer).
    The difference could be that the rewards scale with your job level, whereas my PLD is 50, gets 4,500 gil for each Roulette, and my WAR right now is 30 and only getting 1000 or even less when I do it with that. This may be the issue but I don't know for sure, I just know that doing most of them besides the Low Level is more worth it on PLD because that's usually 6K gil from each roulette for me
    (0)

  4. 04-07-2014 10:21 PM
    Reason
    Incorrect info

  5. #104
    Player
    Pavywavy's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Edel Weiss
    World
    Leviathan
    Main Class
    Marauder Lv 50
    There might be a lack of tanks because the tank classes don't seem all that exciting.
    (0)

  6. #105
    Player
    LOLyYOUcryin's Avatar
    Join Date
    Sep 2013
    Posts
    47
    Character
    Enzo Leonhart
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    they need to make sam and drk tank classes. then i bet all the fan boys would line up.
    (0)

  7. #106
    Player
    Citizen_Thom's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Talking Crow
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    To give the community some credit...I had two of three wait for me to figure out Diabolos through two test runs. We added a new party member, and finished it like we'd all done fifty runs of Ampador. The one dps that left just said 'I'm out' before leaving, no insults or otherwise. I honestly felt bad, but as soon as I figured it out, we had an easy run with the new dps that joined us in progress. Not every duty finder party comes with impatient people.
    (2)

  8. #107
    Player
    Jitenshazuki's Avatar
    Join Date
    Mar 2014
    Posts
    30
    Character
    Faint Murmur
    World
    Lich
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Citizen_Thom View Post
    I had two of three wait for me to figure out Diabolos through two test runs.
    Offtopic: try doing it without doors. On first big move cover healer, on second use tank lb. No benefit as lb is wasted, but still fun.
    (1)

  9. #108
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by ValkyrieL View Post
    as it stands now, there is ZERO reason for a level 50 to queued for daily low level roulette.
    When you have capped your Soldiery tomes, you might probably want myth tomes for the alts or for upgrading weapons.

    Since you can do each roulette only once a day, you may want to do the low level roulette if you have already done the others. In low level roulettes you have the risk of falling in one who lasts a lot with a mostly newby party, or maybe in one who lasts a short time with an exp party.

    Edit: Now I think it a bit more, it's worth doing all the roulettes daily (even before you cap soldiery tomes), if you have available time. You can buy gear for the alts or save myth and go buying the items needed (if possible) for when you hopefully eventually have your atmas and need the myth for the upgrade.
    (0)
    Last edited by JonBigwood; 04-08-2014 at 09:05 PM.

  10. #109
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Zirael_Foxfire View Post
    No one wants to play it now, it seems. Why is that then?
    I dont know. I personally like variety myself and i have i80+ every single job and reaching i90 on all but blm/smn/bard.

    I prefer and enjoy tanking because it requires the most attention, it requires more strategic planning and isnt just attack and dodge.

    I'll further address your statement in the following response to the next person.

    Quote Originally Posted by FurryFury View Post
    You can just tell them "guys don't rush, i'm fresh 50" and thats it. PLD with GC weapon can easily hold aggro on relic-toting BLM, given a few seconds to raise threat. Even if you lose aggro after several hard nukes, mob will almost dead already.


    How come? Tank job on Titan HM just "standing there", literally, and smack 1-2-3 till post-heart. Then add one defensive CD at start of the phase and after each Landslide.


    The only time some skill is really needed, its in high-end dungeons and Ex primals. But then everyone need skill, not just tanks.
    Monk is significantly easier than Paladin for numerous reasons. As a monk the entire titan fight is literally Dodge>Rotation.

    The only importance for dps in the titan fight is dodging and not completely sucking at dps and holding your cooldowns for heart. Period.

    If a tank didnt know where to tank titan and ate every single bomb, and only did "1, 2, 3" as youre stating they would:
    1. Lose threat to an actual good dps player.
    2. Take massive damage causing any non good healers to fail (thus a wipe)
    3. Cause dps/healers to get hit by mountain buster (I personally have seen this happen when i run as dps/healer instead of tank, the tank turning titan and MB hitting other dps/healer players)
    So on so forth.

    If youre reading this statement and you like to disagree with it, you are perferctly capable of doing so, but let me tell you right now my good man/lady, if you did this very thing "placing titan in said spot smashing 1, 2, 3" you were carried

    If you wish to truly know if you can tank, go with a full party, each member wearing full Darklight or less, and a garudas weapon or less,with a 2 healer method and tell me how you fair. Because this is a real test of skill. Not simply overgearing and bringing in the best healers you can find.

    As a tank i see quite a few people rushing in to play DPS jobs because they are significantly easier. The only fight where DPS really starts to matter is titans heart.

    There are 4 dps in each fight and pre titan's heart (all battles including Castrum, Iffy etc dps didnt matter.) AK is probably the only other place where dps is slightly important but really unless you have two dps in full regular af gear you can get past the wall.

    I have been in many fights where a dps dies and either is raised or never raised pre titan's heart and the party does perfectly fine. Which is quite disheartening as this only puts more stress on healers.

    I would really like this game to implement features/mechanics where when a dps is doing poorly they are noticably pointed at for doing poorly. Right now the opposite is happening.

    When dps fails in Garuda Extreme the tank is blamed more often than not.

    When dps fails in Turn 5 healers are blamed more often than not. (same for Ultima hard mode.)

    When a dps is doing poor dps the mechanic should signify it somehow imo.

    When a dps is not dodging it shouldnt simply require the healer to heal them or raise them it should lock them in place unable to deal dps, then the previous mechanic of pointing them out as doing low dps should occur.

    *****in closing*****
    (TLDR)

    "Why there arent as many tanks as there are dps jobs."

    There is next to no responsibility placed on DPS jobs thus more people play them as they are laid back and easy going jobs. No importance, no responsibility is placed on these jobs currently as mentioned before when dps fails "face value" the tank or healer is normally blamed, when in reality it is a dps issue. In general most people are unable to recognize the true issue unless they are very well informed on each fights mechanics.
    (1)
    Last edited by Daniolaut; 04-11-2014 at 06:37 AM. Reason: add only the letters "TLDR" to the "TLDR" section

  11. #110
    Player
    Citizen_Thom's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Talking Crow
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jitenshazuki View Post
    Offtopic: try doing it without doors. On first big move cover healer, on second use tank lb. No benefit as lb is wasted, but still fun.
    That's an interesting idea. It's too bad that PLD and MRD don't have a minor version of the limit break to use...then you could make it through all four big booms.


    The doors weren't too hard in the end... of course the party was BLM BLM WHM PLD. So one BLM marked, the other opened the first door and I opened the second.
    (0)

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