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  1. #51
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Alwryn View Post
    The hardest things about extreme modes were getting the mechanics down. Wicked wheel is still going to hit for the same damage. Titan will still be able to knock you off the edge just the same as ever. Twintania will still Death Sentence combo and one shot unmitigated tanks. Her divebombs will still knock you into a wall.

    The fights will go FASTER. That does not mean they will be EASIER.

    You still have to learn and know the mechanics to win.

    I should just put this as my signature, since I say it so much but...Calm down chicken little, sky ain't falling.
    You missed the entire point of my post. Read the last sentence.

    Edit: With the primal battles in particular, faster IS easier. Primals going down faster means that the they'll be less likely to make it through an entire rotation. If Titan is dying faster, players will have less chances to take a landslide, bomb, etc. because there will be fewer occurrences. There'll be less time for Garuda/sisters to catch someone off-guard with a double WW because it'll happen fewer times. And even if I can cancel the buff, that doesn't mean I can expect entire DF/PF groups to.
    (2)
    Last edited by Mychael; 03-22-2014 at 01:45 AM.

  2. #52
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Alwryn View Post
    The hardest things about extreme modes were getting the mechanics down. Wicked wheel is still going to hit for the same damage. Titan will still be able to knock you off the edge just the same as ever. Twintania will still Death Sentence combo and one shot unmitigated tanks. Her divebombs will still knock you into a wall.

    The fights will go FASTER. That does not mean they will be EASIER.

    You still have to learn and know the mechanics to win.

    I should just put this as my signature, since I say it so much but...Calm down chicken little, sky ain't falling.
    ^Someone who actually gets it.
    (1)

  3. #53
    Player
    Alwryn's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Alwryn Tourn
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Mychael View Post
    You missed the entire point of my post. Read the last sentence.
    Oh I read the last sentence.

    It's just that by the very nature of vertical progression, the last tier of content has to be phased out. The increase in ilvl speaks for itself really.
    (0)

  4. #54
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Alwryn View Post
    Oh I read the last sentence.

    It's just that by the very nature of vertical progression, the last tier of content has to be phased out. The increase in ilvl speaks for itself really.
    There's no more of a gap beween i90 and i110 than there is between i70 and i90. I see lots of people in full darklight running things they shouldn't, so I see no reason that i90 gear/content couldn't have held its place until we make it to i130 (or whatever's coming up next).
    (0)

  5. #55
    Player
    Xellos2099's Avatar
    Join Date
    Oct 2011
    Posts
    487
    Character
    Flame Colonel
    World
    Excalibur
    Main Class
    Bard Lv 70
    Quote Originally Posted by Alwryn View Post
    The hardest things about extreme modes were getting the mechanics down. Wicked wheel is still going to hit for the same damage. Titan will still be able to knock you off the edge just the same as ever. Twintania will still Death Sentence combo and one shot unmitigated tanks. Her divebombs will still knock you into a wall.

    The fights will go FASTER. That does not mean they will be EASIER.

    You still have to learn and know the mechanics to win.

    I should just put this as my signature, since I say it so much but...Calm down chicken little, sky ain't falling.
    Agree, for twin most people die to Divebomb>Snake>Twister Phrase. Sure having echo will made conflag faster to beat and snake easier to kill and Dread die faster but people still got to learn the mechanic or just end up mpk the group.
    (0)

  6. #56
    Player
    Alwryn's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Alwryn Tourn
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Mychael View Post
    There's no more of a gap beween i90 and i110 than there is between i70 and i90. I see lots of people in full darklight running things they shouldn't, so I see no reason that i90 gear/content couldn't have held its place until we make it to i130 (or whatever's coming up next).
    Well, I remember we all were clearing turn 1/2 in mostly all i70 and the developers were shocked we were getting to turn 4. Of course, turn 4 was more of a gear check, for weeks we didn't have the dps to down the first dread before the next adds spawned.

    Anyway, I see your point, it's valid. So, all I can say is, this is just how its going to be.

    Although, I still don't think this is a big nerf, since you still need to observe mechanics.
    (0)

  7. #57
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mychael View Post
    There's no more of a gap beween i90 and i110 than there is between i70 and i90. I see lots of people in full darklight running things they shouldn't, so I see no reason that i90 gear/content couldn't have held its place until we make it to i130 (or whatever's coming up next).
    I do believe people overestimated the potency of the Echo-Buff. Coil will not receive a nerf -> Players will have a buff ( Thats a difference there ) and also not right away. It will take what? 2 weeks (?) for each additional buff and it is not even in place right away after the Update. 10% more HP, more Damage will not make people be better DD's, healers, will not improve their skills in Teamplay, Coordination and dodging. 10% might does sound a lot, but if it comes do dodging t5, those 10% won't mean shit since getting tossed into a wall will still kill you, getting caught by Twisters will still kill you, eating Death-Sentence/Plummet will still hurt/kill you. Let aside that a Divebomb hitting a whole group, also still will fucking hurt lol.

    You still have to learn the fight/mechanics. The Echo Buff is not an "Instant Win Buff".
    (0)

  8. #58
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by Ferocious View Post
    After reading the patch notes and Q & A thread, I see -

    - More nerfs to AK. Sigh, why is this needed? Patch 2.1 already nerfed it enough to misery.

    - Why the echo buff for extreme primals? They are extremes for a reason. If you can't handle it, don't enter. It's that simple. You don't even need to go in there for primal weapons any longer since they're removing myth cap and you can simply upgrade your relic to +1 (Zenith). Why even create extreme versions if you're going to babysit us? On top of that, it's a whopping 25% stat boost. Should have been 10% max.

    - I know people saw this coming, but instead of nerfing Pharos Sirius, they should have increased its ilvl requirement for entry now that i90 gear is super easy to acquire.

    - Why is Coil echo buff instant the moment you enter? At least make it optional for people who don't mind a challenge. Why does everything have to be barbie doll adventures? I don't understand. With 30% stat boost, welcome solo heals and solo tank. 2 minute clears on bosses. Fun!
    Because we all want CoP all over again. /sarcasm
    (0)

  9. #59
    Player
    Alwryn's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Alwryn Tourn
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by necrosis View Post
    Because we all want CoP all over again. /sarcasm
    I would like CoP again! Only, without all the pointless running around. Well, I would like a story/areas as awesome as CoP's story/areas were.

    I recently started FFXI again, got a 99, then went to solo CoP. All I have to say is, Gods forfend, there is a lot of pointless running around that I forgot about.
    (1)

  10. #60
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by Alwryn View Post
    I would like CoP again! Only, without all the pointless running around. Well, I would like a story/areas as awesome as CoP's story/areas were.

    I recently started FFXI again, got a 99, then went to solo CoP. All I have to say is, Gods forfend, there is a lot of pointless running around that I forgot about.
    CoP and its creator need to die in a fire. Never did get Sea access till long after the content was rendered obsolete.
    (0)

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