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  1. #21
    Player
    IgnisFatuus's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ignis Fatuus
    World
    Shiva
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Tupsi View Post
    So SE isn't going to go bankrupt because a portion of players can't beat an easy boss fight, as you're assuming.
    people getting bored and frustrated over equipment that will soon be even more outdated will make them bankrupt. what's the alternative? selling runs, getting carried by your fc? i think it's better to just go through the content and get used to mechanics with some buffs then just get it handed to you or quit the game altogether.
    (4)

  2. #22
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by KraggyKor View Post
    An accomplishment isn't made meaningless after the fact unless you want to use it as some sort of badge to flaunt in some failed attempt to show superiority over others.

    For those of us who do things for our own self-satisfaction, the fact others get to do it more easily later is irrelevant.
    /bow thank you. took the words right out of my mouth.
    (2)

  3. #23
    Player
    KyroeFelix's Avatar
    Join Date
    Dec 2011
    Location
    Limsa-Lominsa
    Posts
    249
    Character
    Lara Felix
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Ferocious View Post
    After reading the patch notes and Q & A thread, I see -

    - More nerfs to AK. Sigh, why is this needed? Patch 2.1 already nerfed it enough to misery.

    - Why the echo buff for extreme primals? They are extremes for a reason. If you can't handle it, don't enter. It's that simple. You don't even need to go in there for primal weapons any longer since they're removing myth cap and you can simply upgrade your relic to +1 (Zenith). Why even create extreme versions if you're going to babysit us? On top of that, it's a whopping 25% stat boost. Should have been 10% max.

    - I know people saw this coming, but instead of nerfing Pharos Sirius, they should have increased its ilvl requirement for entry now that i90 gear is super easy to acquire.

    - Why is Coil echo buff instant the moment you enter? At least make it optional for people who don't mind a challenge. Why does everything have to be barbie doll adventures? I don't understand. With 30% stat boost, welcome solo heals and solo tank. 2 minute clears on bosses. Fun!
    1. They are nerfing it because apparently too many are still having trouble clearing it. OR maybe no one wants to run this dungeon with newer players because it isn't worth doing really (aside from relic) and they want the experience to be much easier/faster for those players catching up to everyone else with relics. Also, does it really matter that they are removing the bees from the Wall fight? People ignore them anyway.

    2. You only get the buff if you wipe after 3 minutes. I suppose it if really bothers you, your party could always abandon duty after your first wipe and try again without the Echo.

    3. Why would they increase the iLvl requirement on a dungeon that they've already said was "too hard" for the reward you get? Unless it was confirmed that Darklight gear would be dropping here, I don't see a problem with them adjusting this instance.

    4. The coil buff comes into effect in two weeks iirc. After two weeks of unlimited myth/coil farming, I would think that most players have the gear they need to beat T5 and challenge the second coil. Again, Echo buff will speed up the experience for those helping newer players obtain their gear.
    (0)
    So many wise players on these forums.

    Quote Originally Posted by DragonSlayer45
    You pay for the game. You pay for a monthly fee. Then you pay to not play the game. Logic.
    Quote Originally Posted by Wicc
    I guess when people don't agree with you, they instantly become an elitist.

  4. #24
    Player
    KoujiMoreno's Avatar
    Join Date
    Aug 2012
    Posts
    205
    Character
    Soi Fong
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KraggyKor View Post
    Stuff.
    ITP: We take someone else's post and spin it to fit our argument. I would wager you'd be a pretty good politician or lawyer.
    (4)

  5. #25
    Player
    Shug's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    326
    Character
    Mimmoki Moki
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    Isn't it funny how all these people who cry they have nothing to do get mad when they nerf something they don't do anymore anyway? Who cares what they do to content you don't play anymore? Everyone pays to play this game, so everyone should get a chance to play all content. Just be glad it didn't start off this way and they wait till major patches to do it so people have a chance to beat it the way they meant it to be done.
    (1)

  6. #26
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,453
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    The last few times I did AK, the wall died before the bugs could pop anyhow, so that nerf won't really even matter... I'm more interested to see if the newest instances will offer a higher new tome payout over existing ones. If it offers 50 or less, people are just going to spam WP/AK/Manor HM still, and abandon pharos & new stuff on roulette.
    (0)

  7. #27
    Player Yahavage's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Lominsa
    Posts
    347
    Character
    Yahavage Silvanesti
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Makes sense to nerf it. People who can't currently clear it for whatever reason get a chance to, while everyone else moves on.
    If they don't nerf it, dugeons become redundant, because people who've done it loose interest, and people who couldn't, still wouldn't be able to.

    My thoughts anywho!
    (1)

  8. #28
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I don't get why they are nerfing these things
    This content is 3-6 months old. SE has determined that a lot of players are still having difficulty with these instances. Due to our item level being increased to 110-115 these nerfed instances no longer hold as much value to end-game progression as they once did. A nerf is perfectly acceptable considering that players are forced to kill Twintania and Titan (Extreme) if they want to play half of the new content coming out. Besides, the fights may be easier but people still have to learn the mechanics.

    I hate nerfs. I wanted to clear this content without the nerfs
    The Coil echo buff can be removed (Yoshi already stated this.) The echo buff on everything else only applies if your party tries their hardest for three minutes and end up wiping. Therefore, you can still complete every single one of these instances without the Echo buff. You just have to not fail on your first attempts.
    (0)
    Last edited by Galactimus; 03-21-2014 at 11:44 PM.

  9. #29
    Player
    ColorOfSakura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    391
    Character
    Aerik Tirel
    World
    Mateus
    Main Class
    White Mage Lv 100
    I believe they nerfed both AK and Pharos simply because Darklight Gear is now going to be dropped by some of the Lvl 50 dungeons (I'm sure AK and Pharos are going to be among them) and with Philo tomes going away, most players aren't going to have reason to farm those dungeons anymore (unless they up the amount of Myth tomes they drop, which I doubt.) Not like they farm AK much at all anyways, especially since other content is more worthwhile.

    Might as well make them a little easier for newer players to farm gear from since the older players are all going to be moving beyond iLvl 90 stuff and taking on much harder content. Yes, I know AK's been nerfed twice already. Honestly, most of the hardcore players don't touch things like Pharos or AK anyways, so I don't know why it really matters to them in the first place?
    (0)
    Last edited by ColorOfSakura; 03-21-2014 at 11:52 PM.

  10. #30
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Tupsi View Post
    You seem to not understand the concept. A lot of people really don't get why certain content continues to be nerfed even after it was already previously nerfed, twice. (AK for example.)

    Instead you're too busy assuming it's an ego thing when rather some people just wonder why content has to be continually nerfed.
    Regarding the AK modifications: It's a starter dungeon for the level cap, and if you compare the difficulty of the other option (Wanderer's Palace) for this type of content, Amdapor Keep is still a bit higher in difficulty, so it's getting lowered even more to WP "standard". This is the same reason that Pharos Sirius is being adjusted so it fits the HM tier, because as it stands now, for the majority of players it's a lot easier to clear the two HMs than it is to clear PS.

    But anyways, regardless of the adjustments in patch 2.2, we all know it would be a walk in the park anyways because as it stands right now, running any of the two with ilvl80+ (which the majority of the people who complain about this fall in) is just retardedly easy. This change is aimed at people who just started lv50 instances, with equipment just barely above the required for entry.
    (1)

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