The following basic attacks will be removed:
Pugilist: Heavy Strike
Gladiator: Light Slash
Marauder: Light Swing
Lancer: Light Thrust
The abilities Light Shot (Archer), Spirit Dart (Thaumaturge), Phantom Dart (Conjurer), Throw, and Stone Throw will remain available, although their usage will be regulated by a recast timer.
Recast timers will be adjusted for certain actions obtained via quests and guild marks whose action costs were managed solely through the stamina gauge.
Pugilist: Light Strike / Flurry / Pummel
Gladiator: Light Stab / Heavy Slash / Heavy Stab
Marauder: Broad Swing / Full Swing / Heavy Swing
Lancer: Heavy Thrust / Pierce / Full Thrust
Archer: Multishot / Close Shot / Heavy Shot
Thaumaturge: Shadowfall / Silhouette
Conjurer: Nature’s Fury / Elemental Shroud