Because its the same class (arcanist) and you get points for the classes, not the jobs.
Its a matter of time before other classes will have to deal with the same once new jobs come out.
Because its the same class (arcanist) and you get points for the classes, not the jobs.
Its a matter of time before other classes will have to deal with the same once new jobs come out.

It makes sense for all classes/jobs EXCEPT ACN/SMN/SCH. No other class/job has to deal with that. Honestly, stat allocations should all just be removed and be accounted for in the grand balance of everything. Everyone dumps them into their main stat anyway. Saying otherwise is arguing to argue because if you dont dump them all into your main stat all you're doing is gimping yourself or trying to do threshold testing for parry/block lol. Look up WoW pre-MoP talent trees for reference, same concept.
You get the illusion of choice but in the end everyone picks the exact same thing so they might as well not exist. Stat allocations for this game in the current game design only give an ILLUSION OF CHOICE, to perform optimally there is absolutely NO CHOICE. Even when other classes get multiple jobs, that doesnt make it any more of a CHOICE or any less of a pointless system.
Semi OT: To be 100% honest, I was hoping they'd scrap the armory system for ARR (along with stat allocation) or at least keep the name and change it to the point of it being unrecognizable. The current armory system seems restrictive as far as developer creativity and ingenuity.

All classes will have to deal with this when their second jobs are added in as well. Its not stupid or retarded.
The Scholar is in no way hindered by the sharing. The other class's second jobs would have way more trouble dealing with the split than the SMN/SCH ever will since SCH doesn't need the MND bonus stats to be effective as a healer.
Last edited by XanderOlivieri; 03-31-2014 at 09:24 AM.

First off I never said it was stupid or retarded....so please reread where I said "....pointless system". Nowhere does that say "stupid" or "retarded". SCH is indeed hindered by the sharing of stat allocation points. MND is just as important for them as INT is for SMN. A few extra HPS can save the day just as well as a few extra DPS, if you can't see that then I don't know what to say. I'd almost say its MORE important in some cases as there are (under normal circumstances) 2 healers and 4 DDs. If stat allocations persist then I'd argue that each JOB have separate totals, at least until all other classes get 2 jobs. How anyone thinks the current system is "reasonable" or "works just fine" is beyond me. If ACN -> SMN/SCH is currently an exception then its needs to be the exception in all regards. Not gimped because its different from everything else or at least be able to reallocate the points easily enough to where it doesn't matter as the current means to do that is restrictingAll classes will have to deal with this when their second jobs are added in as well. Its not stupid or retarded.
The Scholar is in no way hindered by the sharing. The other class's second jobs would have way more trouble dealing with the split than the SMN/SCH ever will since SCH doesn't need the MND bonus stats to be effective as a healer.

No SCH isn't hindered by lack of bonus Mind. I and other SCH heal just fine without the bonus. We don't need it for high end dungeons unlike WHMs. As for the retarded post, I quoted you because you were next down the quote line. I made an assumption that you were responding to something someone quoted you for. All the new Crit gear we get is for Scholars overall cause we benefit greatly for it. With the way our core healing skills are we don't need Mind as much as Crit and Det. Mind will raise the potential value, but our Galvanize requires Crit Damage to give a real effect. Our Fairy makes up for the lower MND. Seing as Det increases the amount you restore. Det and Crit rate are more important to a SCH.
There isn't anything wrong with how it is and it plays well with the core healing mechanic that SCHs use. We aren't WHM and have a different healing gimmick from them. The way it is currently works. Its not a restriction on the class, it doesn't short the class in any way. If you feel that hindered by it you're playing the wrong class. You're complaint is against the core tactic of the class. If that's what you complain about, play a different class. Its pretty simple. Don't even have to change characters. Switch to a WHM, you can keep your gear minus weapon and play with a MND healing set.
The easiest way I can sum it up, don't try to change a class just because you can't play it effectively. Change your class to see what you can play effectively. The only thing keeping me from being an optimal healer is I lack cross class skills. Other than those two specific skills, I heal exceptionally well with a SCH. I'm not good at the straight healing that WHM does, but I do well healing with Damage mitigation. I can throw up a miniature Stone Skin with each healing and catch up anything that I don't initially cover as well as place at least one or two buffs on my target. I don't need bonus MND because I can use the Class as its supposed to be used. MP glutton as it is.
Last edited by XanderOlivieri; 04-01-2014 at 10:53 AM.
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