Quote Originally Posted by Steffie View Post
I met a tank exactly like how you described. It was no fun working with him because he literally don't pull aggro off anyone even the healer.
I play in a similar style to what was described, though the only time that I'll let someone "tank" instead of me is if that DPS is being *really* annoying and doing someone monumentally exasperating like explicitly choosing to attack a target other than the burn target. Even though, it's often more harder for me to let them get aggro than it is for me to just keep aggro on everything: a couple Overpowers and a Steel Cyclone is basically a free pass to AFK as a WAR.

If a DPS or healer wants to be an annoying little shit, I've got no problem either getting them kicked or leaving myself; it's just leveraging the comparative rarity of my skill set. If I leave, all I'm losing is 30 minutes of time in which I can't queue (but can still do PF to my heart's content, so it's not like I'm actually losing anything), but they'll be waiting around for a tank (generally longer than my own wait would be) or, much more likely, straight up abandoning the instance because it takes so long to get a replacement tank; if they get kicked, they're going to go through another interminable DPS/healer queue. It's one of the many benefits of enjoying/playing the least popular role. There are plenty of DPS/healers that complain about it when tanks do it but I doubt that they ever consider that the stuff that I bail on groups over is part of the reason why there are so few tanks, which is exactly why I do it.