If you mean the philo mats, no
During 1.23 they were sold by NPC at the hamlets for 100k gil (50k gil if the hamlet was at level2).
I think a NPC would sell them again for many gil or they drop also in the lv50 dungeons. Or they would be now "treasure hunt only" items.
I hope having max rep from beastman dailies is a requirement so it feels like I did those for something.
Main stats + weapon damage always > anything else, so if it's higher in ilevel then it will always be better than anything below it.
I don't know where people are getting the idea that zodiac weapons will be the strongest, if they followed the trend from 2.1 allagan will have a slightly higher ilevel. It would be backpedaling on a previous change.
From what it sounds it seems to be a continuous update through patches. So for e.g. just keep upgrading your zodiac weapon will be sufficient and comparable to farming allagan weapons from each patch. Difference is you use one weapon and upgrade it compared to farming several disposable weapons during the course.
Last edited by chococo; 03-20-2014 at 05:41 PM.
This depends on what you mean by "items". Weapons and armor, no way. Titles, achievements and vanity gear, sure.
The trick is more how these rare items affect progression. Giving people something to aim towards is a good thing, but general balance between players is also important.
As for why relics weren't mandatory in FFXI, most relics were considered a joke for a considerable part of FFXI's lifetime, with the only two exceptions being Gjallarhorn and Aegis (since both ignored mechanics of their respective classes). No one cared about stuff like Gungnir, and even laughed at the BLM weapon (that was outclassed by lv50 elemental staves). There's a reason LS's prioritized Gjallarhorn and Aegis over pretty much everything else.
Those threads will continue regardless of what is done. It's better to ignore that bunch instead of risking making the experience harsher on those who are having fun with the game.There are endless threads by folks whining about there being nothing to do, nothing to grind for. Give them a grind of this magnitude, and maybe it will quiet them for a while.
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I'm curious to see how this approach of pushing the gear down will pan out in the future. The idea of darklight being pushed down to being dungeon drops is interesting and I'll admit I don't think I've ever seen anyone do that. I can see the Zodiac weapon stuff being more along the lines of Val'Anyr (bosses drop fragments, kill bosses repeatedly and collect all fragments). At least I hope so. Don't need the "you must kill a boss in a specific way to progress" objectives that Shadowmourne had.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Otherwise known as a "stay subbed" legendary hmmmmmmIn what ways can they make Zodiak weapons take longer?
Possible ways to make this take longer:
Requires several items bought with new tomes, thus taking weeks to finish due to caps
Requires some tokens from a weekly quest
Requires a crafted weapon with over melds.
Requires random drops from new coil taking weeks to finish due to lockouts
Requires random drops from dungeons.
Requires daily items from daily quests which you must do daily to finish.
Requires a certain amount of EX primal kills.
Perhaps part of the the quest requires you have to get an Item from clearing every dungeon in the game again but can only be done via Duty finder! That would be a way of them getting people to do the lower level stuff and help newbies at the same time![]()
Maybe to get those Zodiac weapons we'll have to defeat all the trials going alone in the duty finder. If that's the case I think I'll pass![]()
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