Actually no, xi back then was 12.99 for the first character and 1 dollar for every character afterward. Like it oir not 99% of the population used them as mule and garden mule, nothing more.
Actually no, xi back then was 12.99 for the first character and 1 dollar for every character afterward. Like it oir not 99% of the population used them as mule and garden mule, nothing more.
No, no it is not.
I've played actual P2W games. This is not that.
I was going to tell you about Archlord, my first taste of an actual P2W game, but there's not enough room here to type it all out. Suffice to say, it was an open pvp game that sold equipment and ridiculous stat boosts, like 20%.
The P2W model is designed to fail. They launch, they attract people, and they wait for someone to spend hundreds or even thousands on the cash shop, then curbstomp the entire playerbase as an unstoppable dollar powered juggernaut. Then everyone quits and they license it to some American sucker like Codemasters or Aria Games.
It's designed around giving paying customers the ability to make nonpaying customers angry at video games. Not shaving 10 minutes off your gathering trip.
And you don't need that HQ bat fang you've been saving, clean out your retainer.
The same can be said about anything where a precedent is set. SE is a business and if there's money that can be made while doing it without offending the majority of their playerbase they're damn sure going to do it.
Well said Oro
you said the same thing again, we should just accept it because another company did it before
this mindset needs to change among gamers as a whole
PCs in signature, alright heres mine:
Core i5 2500k @4.5GHZ with Noctua NH-D14 Cooler | Crossfire Sapphire Tri-x R9 290 | 8GB DDR3-1600 RAM | Corsair 120GB SSD | Samsung 1TB Spinpoint HDD | Samsung Blu-ray Drive | Raven RV03 Case | 3x Acer LED backlit 1920 x 1080 Monitors
I would prefer that over a pay option yes, either way im not getting it and at least the one way it isnt getting dangled in front of me in an unfair way
PCs in signature, alright heres mine:
Core i5 2500k @4.5GHZ with Noctua NH-D14 Cooler | Crossfire Sapphire Tri-x R9 290 | 8GB DDR3-1600 RAM | Corsair 120GB SSD | Samsung 1TB Spinpoint HDD | Samsung Blu-ray Drive | Raven RV03 Case | 3x Acer LED backlit 1920 x 1080 Monitors
Not going to stop comparing because it is essentially the same thing. Sorry.Ok can we please stop comparing this to FFXI's workaround for extra storage? I didnt play FFXI for much but iirc, you paid for an extra toon, not more bank slots. FFXI has (or at least had a very long time ago, feel free to correct me if im wrong) a cheaper sub fee for one character, then charged a slightly higher sub for more. A different version of what we have now so to speak. That is/was their pay model. Players decided to use it in a different way to have extra storage space. If they offered more space or *gasp* allowed us to make mules for those of us who pay the full $15 in FFXIV, this wouldnt be a problem. But I guess now we know why most other p2p MMO's dont restrict sending mail to alts because of "RMT." In fact, if I had my tinfoil hat on ... id say this has been planned for a while now and both SE and Yoshi have been b/s'ing us about this whole issue.
There only seems to be a handful who remembers retainer monthly fee structured back in 2010. This was never implemented because monthly fee service was suspended for FFXIV 1.0 till January 2012, and even then they didn't get everything in order yet. We weren't even suppose to have two retainers, only the first one was suppose to be free.
http://lodestone.finalfantasyxiv.com...yopemeopw.html
I can't find a primary source, but I remember it was $1 USD for 1 retainer, which spans across all your characters on your account.Retainers - As before, and until the release of Version 2.0, players will be entitled to employ two Retainers at no charge.
* The fee structure for after the release of FINAL FANTASY XIV Version 2.0 (including those of retainers) is unconfirmed at the time of writing.
http://ffxiv.zam.com/forum.html?foru...07785645538689
Also I remember, mentioned somewhere, the extra cost was mainly because of servicing the extra data which is accompanied by adding 1 additional retainer across all your characters. Though, I could be wrong on this.
What people should be surprised with instead, is the venture system that retainers will have come 2.2.
While little details are known, you can see that it requires some sort of in-game currency to pay the retainer to spend hours to obtain a negligible amount of raw resources.
This means the player having to do something in-game to earn that in-game currency to pay off the retainer so they can venture out to farm for you.
No where does it mention of paying real money to buy in-game gil, or another in-game currency so you can venture out.
I guess people don't really care that an NPC is playing a bit of the game for you, regardless if buy extra retainers or not.
But are more hung up on the fact that additional retainers cost extra on top of the basic monthly fee.
p2p is p2w since you have to pay to even play it's p2w because i can't even play without paying for it so if someone pays they can play all they want and i can't.
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