Back in 11 i have like 4-5 mule, so i don;t see a problem with this.
Back in 11 i have like 4-5 mule, so i don;t see a problem with this.
You never heard of gardening mules, or crafting mules? In a game where you could only obtain the highest level of crafting in one school + fishing, crafting mules had a significant effect on the economy and I personally made a nice income off of my gardening mules. Sure the start-up costs were more significant (both in terms of real money and gil) but they ended up having a much greater return than what it sounds like the Venture system will have. How long did it take them to get from the add $1 to the subscription fee they had at the start of FFXI to the mog satchel incentive to buy a security token or the tidal amulet 1/24hr Home Point teleport, it was something like 7 years wasn't it? Hell, it even took them the better part of a decade to add in paid server transfers and by the time I quit the game they still hadn't added paid character redesigns. Chances are if these features signifies some descent in to anarchy and madness it'll be long after most of us have moved on to the next generation of games.
Last edited by LemmingKingXXX; 03-20-2014 at 04:07 AM. Reason: screw you character limit
Originally Posted by Obsy
Criticizing the devs for investigating other MMOs is like criticizing a writer for reading books.Free Company, Linkshell, Insane Asylum: http://lewdwhispers.enjin.com/home
I don't remember retainer can garden. Back in xi many of us have many extra mule setup just for gardening for profit. Get it a grip. And many people do not understand what p2w mean; by all mean try out Tera and you will understand what p2w is.
What you're not realizing is, this is just the beginning of how a game evolves into p2w.
If they go through with this I will unsub and I wont be back.
I think that some people (including this post) are over reacting on what most likely be a simple "storage" feature. XI technically had it and it didn't "Evolve" into P2W, this game won't either. Why would they have to? They have 500k+ Subs still.
http://www.siliconera.com/2014/03/14...players-japan/
They have no reason to make this game like a F2P P2W game.“If we go by the amount of people who log in each day, it’s about 500,000 people worldwide. There are people who also log in at least once every two days, so if we were to include those, the the figure would be much higher.”
Pay 2 Win is something that directly affects your character that gives you an unfair advantage with real money. Even if it's the worst case scenario and the Retainers bring you 7 Alagoat skins per 2 hours... and you buy 3 retainers does that really effect your character at all? No it doesn't but it could effect the economy.
Last edited by Starlord; 03-20-2014 at 03:00 AM.
Agree, so much over reacting. I see the same thing going on for ESO, so much overreacting over such minute things.I think that some people (including this post) are over reacting on what most likely be a simple "storage" feature. XI technically had it and it didn't "Evolve" into P2W, this game won't either. Why would they have to? They have 500k+ Subs still.
http://www.siliconera.com/2014/03/14...players-japan/
They have no reason to make this game like a F2P P2W game.![]()
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