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  1. #11
    Player
    Ecks007's Avatar
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    May 2013
    Location
    Limsa Lominsa
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    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Hmm, what this sounds like to me is nothing much different than a dungeon that's a few boss fights and that's it.

    Or more closely resembling "Trials" only on a smaller scale considering they are normal monsters instead of (lore wise) the Primals which are on another level.

    Not that great an idea.
    (0)

  2. #12
    Player
    LordSaviour's Avatar
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    Aug 2013
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    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Delsus View Post
    Dynamis, Einherjar, Limbus and I believe Salvage (could be wrong on the latter), but instances like BCNMs, KSNMs and even Assault weren't (basically the ones that used very little server resources.
    Yeah, its been awhile, Einherjar is only 1 group per "room", Limbus i guess wasn't considered an Instance so only 1 group per run. Salvage anyone could run at any time.
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  3. #13
    Player
    LordSaviour's Avatar
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    Aug 2013
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    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ecks007 View Post
    Hmm, what this sounds like to me is nothing much different than a dungeon that's a few boss fights and that's it.

    Or more closely resembling "Trials" only on a smaller scale considering they are normal monsters instead of (lore wise) the Primals which are on another level.

    Not that great an idea.
    Did you Play XI and do dynamis or even know the type of battle system I am speaking of?

    But i guess with that reasoning, nothing that is brought out in the future is different than a dungeon, you fight mobs then a boss, and repeat.
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  4. #14
    Player
    Amberion's Avatar
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    Sep 2013
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    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    They weren't instances. They where zones that where connected to the rest of the server world.

    If it where an instance, it would not have existed before. Instead it would have been created when you enter. And well, if Dynamis was an instance, it would have created one for any group who wanted to enter.
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  5. #15
    Player
    Orophin's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    You confused me at "Vana'diel"
    (1)

  6. #16
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by LordSaviour View Post
    Did you Play XI and do dynamis or even know the type of battle system I am speaking of?

    But i guess with that reasoning, nothing that is brought out in the future is different than a dungeon, you fight mobs then a boss, and repeat.
    Why yes, as a matter of fact I did. For roughly 5 years from NA launch.

    What you seemed to be describing in your OP is something akin to BCNM/KSNM fights. Which isn't anything different than the way the Trials (like the Primal fights) work in XIV. You enter a small instanced area and do a boss fight, and then if you win you get a chance at loot (only in XIV you actually will get a real piece of gear every time in stead of trash loot 90% of the time) for your efforts in winning.

    People didn't do BCNM/KSNM fights because of the challenge, they did them to beat them and possibly make a lot of money if a high selling drop dropped. Otherwise, if you got nothing useful other than low selling items it ended up being practically a waste of time without any reward.

    And Dynamis? Don't even get me started on that. Relic Armors were about the only thing you were going to obtain and even then you'd be at it for months just hoping to get a drop. Relics were neigh impossible and exceedingly Rare. I don't think I even knew of anyone on the server I played (That wasn't Japanese) that even was close to getting one by the time I quit (in 5 years time).

    Either way, what you've suggested really isn't that great. I am much more pleased with the idea that in the future perhaps, as was done with Ultima Weapon, where mainstay FF bosses from Dungeons are given their own single boss fight made harder than the original content and actually give out neat gear. Even if it was only vanity gear, I'd be down for that. Like having a seperate Siren HM/EX, Diabolos HM/EX and whatever future bosses that might be considered lesser primals. An Odin and Behemoth Trial would be nice (or KB, as in a harder version of KB but built for a group of 8 players).

    I'd much rather see the effort expended on cool bosses. Not FATE bosses like Cancer, or Bubbling Burny, etc. I like that those bosses are FATE bosses, it works for them considering they are merely the equivalent of NMs in XI.
    (0)
    Last edited by Ecks007; 03-20-2014 at 04:38 AM.

  7. #17
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
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    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ecks007 View Post
    Things
    I think you need to re-read my OP, in no way did I mention anything near BCNM/Primal style battles.
    (0)

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