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  1. #1
    Player
    wannabesuperman's Avatar
    Join Date
    Jan 2014
    Posts
    93
    Character
    Giacomo Cristoforo
    World
    Goblin
    Main Class
    Archer Lv 50

    Curated Community Requests #1

    If you will post your FFXIV-related requests, I will add them to the following list along with the number of times each item is mentioned in this thread.

    Since this could get out of hand, please limit yourself to 3 distinct requests per day. Duplicate requests from a single user will not count. If a request has been confirmed, please post the link, and I'll add it.

    The format will be: #. Request x(#of times requested)

    1. Chocobo Companion respec x3
    2. Additional inventory for fishing supplies x4
    3. Minion vs minion mini-game x3
    4. TP gauge in the Party List x1
    5. Card-based mini-game x2
    6. Alternate between Chocobo Companion/Mount (CONFIRMED) x1
    7. Switching/replacing gender-locked items (PENDING) x1
    8. Dye removing metallic/shiny effect (CONFIRMED) x1
    9. Client-side character position checking for AoE x2
    10. Able to set Chocobo Companion to automatically eat another Gysahl Green and stay summoned x1
    11. "Blitzball" game x1
    12. Expand sharing of quests, leves, duty, etc. up to 24 person groups x3
    13. Remove restrictions on Dyeing and Vanity x2
    14. Unlockable unique stats/enhancements for gear x1
    15. Chocobo needs intelligent retaliate setting when not set to Follow x1
    16. BLM Chocobo x2
    17. Predictable splitting/sorting of Retainer inventory x1
    18. (Tomes of Soldiery) Tomes of Polemology x1
    19. Food effects other than stat boost x1
    20. Retrieval of individual items from mail x1
    21. Fix dungeon looting so that Greed loot cannot be sold x1
    22. Add quests, leves, duty, etc. for groups of up to 24 people x1
    23. Character becomes loot locked to coil bosses after getting a piece of loot or beating them x1
    24. Premade queues display like the "ready check" feature so you can see who has/has not accepted x1
    25. Treat crafting materials in Retainers' inventories as readily available materials x2
    26. Add if/then syntax to macros x1
    27. Remove invisible walls x1
    28. More FF-related FATEs, please x1
    29. Since we wear two rings, we need twice the storage for rings x1
    (8)
    Last edited by wannabesuperman; 03-26-2014 at 09:08 AM.

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    #1 is already confirmed that they are working on it. Actual release for it is tbd though.
    (0)

  3. #3
    Player
    wannabesuperman's Avatar
    Join Date
    Jan 2014
    Posts
    93
    Character
    Giacomo Cristoforo
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Tiggy View Post
    #1 is already confirmed that they are working on it. Actual release for it is tbd though.
    I can't find confirmation. If you can link it, I'll add it.
    (0)

  4. #4
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    TP to be displayed the same as HP and MP on the party list. Bards and Army's Paeon would love it.
    (5)
    Last edited by Sotek; 03-20-2014 at 03:02 AM.

  5. #5
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Can we vote -1 aswell ?
    If so i vote -1 for the minion vs minion game.
    Id rather have em added as cards if they ever implement the TCG type of game, than a pokemon type of game.
    (4)

  6. #6
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by CUTS3R View Post
    Can we vote -1 aswell ?
    If so i vote -1 for the minion vs minion game.
    Id rather have em added as cards if they ever implement the TCG type of game, than a pokemon type of game.
    Just request a card game then, no need to shoot down other peoples' desires. If a minion vs minion game was implemented, it wouldn't ruin your game (all you'd have to do is NOT do it). -1ing ideas that affect others' game is fine, doing it to ideas that simply aren't the ones you want isn't.
    (2)
    Last edited by Bluevann; 03-23-2014 at 01:19 AM.

  7. #7
    Player
    wannabesuperman's Avatar
    Join Date
    Jan 2014
    Posts
    93
    Character
    Giacomo Cristoforo
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Bluevann View Post
    Just request a card game then, no need to shoot down other peoples' desires. If a minion vs minion game was implemented, it would ruin your game (all you'd have to do is NOT do it). -1ing ideas that affect others' game is fine, doing it to ideas that simply aren't the ones you want isn't.
    I treated that post as a request for a card game. Good call, Blue Vann.
    (0)
    Dreams save us. Dreams lift us up and transform us. Superman

  8. #8
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by CUTS3R View Post
    Can we vote -1 aswell ?
    If so i vote -1 for the minion vs minion game.
    Id rather have em added as cards if they ever implement the TCG type of game, than a pokemon type of game.
    WoW actually released something just like this -- and it felt VERY much like Pokemon. You could fight random pets in the wild, NPCs, or players. There was even an option to have a 'random encounter' using a queueing system versus other players across worlds. You could have four moves in total, and each move did something different. There were elemental strengths/weaknesses, and the entire thing was turn-based. There was even a speed stat that could increase/decrease deciding who would 'go first' (just like Pokemon). If this is the type of system people are envisioning with the 'minion versus minion' game, then I wouldn't be on board...

    BUT... if people are envisioning something more fun/unique than a Pokemon lookalike, I'd be really interested in it.
    (1)

  9. #9
    Player
    wannabesuperman's Avatar
    Join Date
    Jan 2014
    Posts
    93
    Character
    Giacomo Cristoforo
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ryuko View Post
    BUT... if people are envisioning something more fun/unique than a Pokemon lookalike, I'd be really interested in it.
    I'll count that as a vote and hope for the best.
    (0)
    Dreams save us. Dreams lift us up and transform us. Superman

  10. #10
    Player
    lackofwords's Avatar
    Join Date
    Mar 2011
    Posts
    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    I feel like this was mentioned somewhere before, but I'll just suggest it again.

    Ability to alternate between riding and combat for the chocobo, without having to withdraw the chocobo.
    Essentially, at the moment, it is consuming a gysahl green for each alternation.
    (1)

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