For me (as a DRG) this is very true. BRD its even worse.
Three mobs or less its just not TP or time efficient to AoE. If anything, it slows you down to AoE 3 or less enemies.
4+ is definite AoE territory. But, yeah, the tank has to be able to handle the AoEs.
this will be a long reply so bear with it and sorry for the lack of grammer and spelling errors as its not my strong point
this is a mixed bag of nuts thread aoe pulls depend on a few things
party compelation
war tank scholar 2 blm nuke fest
pally whm 2 mnks take first few pulls slow see where your party is sitting
now is this absolute hell no i have tanked wp with 2 monks and a whm i am a pally and we speed ran it in bout 15-20 mins woulda been faster but i had a call lol oops my bad
party skill
this is the part that pisses people off yes skill no not talking gear lev or dps big pulls involve watching your agro managing mana avoiding aoes proper cc timming and working as a team this is skill and something that not all players have and yes this includes myself at times as well we all start having to learn
level of content
this is the most important what level content is the group doing as abbilities for each class are honestly poorly done in the game as the game is ballenced in tiers and partially for pvp and pve at current max levels early tanking for example aoe agro is a bit harder to hold as if you team is not aoeing and decideds to focus they will rip off you each time healing early on is fairly limeted to mid level dps some classes dont get a decent aoe till mid level
in the end it is the tanks decission how to move through content the more comfy the tank is the faster he/she will be going
and to deffend other tanks who dont aoe pull it really isnt the mentality of tanks in ff14 to aoe pull that comes from games such as eq wow ect where battles are alot faster paced ff14 is slower combat as it still sticks close to the old turn based style combat system they used to use
you may disagree with that statement but its pretty true i was speed running wp before they did the tomb change to it cause it used to be a printing press for tanks and healers to just print gill fast cues and so many items that sold for good gill used to make 20-80k gil a run in there before the nerf back in the day
now with that said when i was speed running wp in a pug people where shocked that a pally could aoe pull like that this was before the changeds to emity gain since those days when people started seeing a few tanks start speed running and aoe pulling the tanking sceen changed slowly and now there are more tanks who do it
but at the end of the day it aoe comes down to simply put
can your tank hold agro
can your healer keep em up
can the dps push out enough damage to drop the mobs before the healer is mana burnt and the tank dies
if your dung is running smooth boost the tanks moral suggest pullling more see how it goes and if it failes find a ballence and help out
moral of the story use your better judgment
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