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  1. #1
    Player
    Niamh_Felixis's Avatar
    Join Date
    Feb 2014
    Posts
    11
    Character
    Niamh Felixis
    World
    Shiva
    Main Class
    Gladiator Lv 50
    When I started running low level dungeons with friends that were overgeared and synch'd down, I also had some issues holding enmity. If you mean really low level ones (16-18 or so), then holding enmity doesn't really matter. You don't need tanks for most of those outside of boss fights.
    For the rest, if you're slightly undergeared compared to the rest of your party, tell them to wait a couple of seconds for you to establish the hate. After that, you really shouldn't have adds pulled off you.

    Also remember, it's everyone's job to watch the enmity. If some trigger happy dps is spamming aoe or hitting an add that's not the target, then it's their fault for pulling agro off you. Tell the healer to let them die if they don't want to play game. If the healer is spamming cure or physic when you're on 95% life, tell them to stop.
    (1)

  2. #2
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by Niamh_Felixis View Post
    If you mean really low level ones (16-18 or so), then holding enmity doesn't really matter.

    Also remember, it's everyone's job to watch the enmity.
    Yeah, the first handful of dungeons are what I'm talking about. I'm curious to hit level 26 now to see just how much of a different RoH makes. (Though it still won't be available in these dungeons.)

    And YEAH... dat enmity. I learned to watch it early and still do. If I pull from a tank, I say I'm sorry. Now, I tell my friends at the start of a dungeon to help out by watching their own aggro. haha... Perhaps I should clarify and say HOW they should do this as well. >3< I know at endgame, many tanks pride themselves on not losing hate to overzealous dps and healers. (yay you guys! ) and they get used to going all out. But this isn't necessarily going to be the case at the lowest levels due to lack of skills or lack of player knowledge so I guess it won't hurt to remind people to watch themselves.

    (eta: To clarify, if I'm running a dungeon with a tank that is not/will not/can not keep hate throughout, this is different and I'll offer suggestions on enmity skills.)
    (0)

  3. #3
    Player
    Bardo's Avatar
    Join Date
    Aug 2013
    Posts
    296
    Character
    Bardo Phor
    World
    Sargatanas
    Main Class
    Archer Lv 70
    Quote Originally Posted by Sadana View Post
    I'm curious to hit level 26 now to see just how much of a different RoH makes.
    It's pretty huge.
    With just Fastblade+Savage Blade you're doing about 375 potency in enmity per global cooldown on a single target.
    Add RoH and it jumps to about 683 potency in enmity per global.

    So it gets pretty close to doubling your single target enmity generation.
    (1)

  4. #4
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by Bardo View Post
    It's pretty huge.
    With just Fastblade+Savage Blade you're doing about 375 potency in enmity per global cooldown on a single target.
    Add RoH and it jumps to about 683 potency in enmity per global.

    So it gets pretty close to doubling your single target enmity generation.
    Whoa. That IS a big difference! :O
    I should go level and try it out!
    (0)