iirc, this patch also introduces the grand company content, right? so, hopefully, it gives us way more than just some dungeons.
iirc, this patch also introduces the grand company content, right? so, hopefully, it gives us way more than just some dungeons.
This is what the long development time does to the players. We all want this patch to be stock-full of content because of the amount of time it's been in the works.
They've already hyped this patch more than anything so far but based on their info I think we can expect a couple of company related quests like in the first company quest- patch and then wait another 2 months for the next bits to trickle in.
A smart player would just put XIV on hold until patch 1.3 but I happen to be on my vacation and just can't help checking out how this thing is going to turn out.
I try too keep my expectations low but they've been working on this patch forever. If it really is just a battle system tweak (I wouldn't call automating one step a complete overhaul btw) and few dungeons I know I'll be a bit disappointed because I keep hoping for them to surprise me somehow. Given their track record of much hype for nothing I'd say a wise player would know better by know than to expect them to walk the walk.
Yeah I agree with what you're saying about putting the game on hold because SE hasn't learned that it's important to keep people held over with at least SOMETHING new to explore with.This is what the long development time does to the players. We all want this patch to be stock-full of content because of the amount of time it's been in the works.
They've already hyped this patch more than anything so far but based on their info I think we can expect a couple of company related quests like in the first company quest- patch and then wait another 2 months for the next bits to trickle in.
A smart player would just put XIV on hold until patch 1.3 but I happen to be on my vacation and just can't help checking out how this thing is going to turn out.
I try too keep my expectations low but they've been working on this patch forever. If it really is just a battle system tweak (I wouldn't call automating one step a complete overhaul btw) and few dungeons I know I'll be a bit disappointed because I keep hoping for them to surprise me somehow. Given their track record of much hype for nothing I'd say a wise player would know better by know than to expect them to walk the walk.
This patch does the opposite of what is wise to keep a community of players biting: they are producing a rather insignificant bunch of updates and taking rediculously long to simply do so. Keeping this in mind and the mega multiplayer games coming out like Old Republic and Gears of War 3, it seems this game could be in danger of going out with a wimper.
Too many things are coming out in the next month or two that will completely over shadow the shadow on top of FF14 already. Becoming a bit tiresome to be a FF14 player. Going through the stages of grief.
First is sadness, next is anger, and acceptance is usually the last one. Guess which one I'm at?
No, this is what not having a real "Under Developement" section does. If they actually consolidated wtf was going to be in the next patch into one little lodestone page, we wouldn't engage in half as much guesswork. Instead they spread the info out over hell's half acres. . .
I agree, you're right about that.No, this is what not having a real "Under Developement" section does. If they actually consolidated wtf was going to be in the next patch into one little lodestone page, we wouldn't engage in half as much guesswork. Instead they spread the info out over hell's half acres. . .
Now people seem to think 1.18 is the holy grail of patches and it seems there's not any content besides the dungeons being shipped with it. I'm not saying 2 dungeons aren't good news they're just nowhere near enough. Pushing back the release of 1.18 also pushes back all the future content updates that follow it in the already too distant future.
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