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Thread: Tank Idea?

  1. #1
    Player
    neoxdeciple's Avatar
    Join Date
    Jan 2014
    Location
    Ipswich
    Posts
    108
    Character
    Shiroe Enchanter
    World
    Moogle
    Main Class
    Dark Knight Lv 60

    Tank Idea?

    Ok, So we all know about the lack of people wanting to play as Tanks in the game (hence the shortage and wait times) So, Why is this? As far as i can tell Is due to playing as a tank is some what boring. Many tanks don't feel the need to use their defensive cool downs (most competent healers can cover a tank that does this) and literally the play style is somewhat of a "mash enmity abilitys"

    So how to fix? How about making a Tank class that you need to focus with. While we are at it lets make a off tank class? So Here's My Idea

    Iv been thinking about a tanking class that actually MANAGES Damage, Whether that's to himself or to and from the party.

    How about decreasing the damage delt to him/her self and then spreading the damage either across or to another member of the party (this could be great for combining existing tank jobs and give a use for having 2 tanks for things like say Titan hard mode?) Example? Tank Buster used on (lets call this new job "Job A") Job A, Job uses ability that decreases the damage by 10% and Shares damage with Off tank Paladin who activates sentinel, Thus the damage in total is decreased is 40% but the 60% is dealt Between The tanks.

    This could also be used backwards Eg, Tanking damage from other members of the party

    For a damage out put the one idea that i thought of would be along the lines of a sort of "pay back style" for example dealing damage received back to the giver.

    Iv not thought this out alot yet but input and thoughts would be appreciated!

    -Neox-
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    Last edited by neoxdeciple; 03-19-2014 at 12:17 AM.

  2. #2
    Player
    Acala's Avatar
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    Aug 2013
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    60
    Character
    Fudo Myoo
    World
    Diabolos
    Main Class
    Gladiator Lv 60
    Lol... um plz say you have alt toons that have actually tanked in job... pull exp from pre 50 is pointless. i mean what class is interesting pre 40... its all mast one button kinda shit. At the end of the day some people like tanking most dont. Want to fix the impossible to fix shortage just make the people that like to tank want to tank for randoms.

    There is no fix for the tank shortage other then forcing ppl to play tank. I mean can anyone think of a mmo based around the trinity that doesnt have a tank shortage? Been playing mmos for almost a decade as tank and never had to wait to get a group except in vanilla wow when you had to do all that shouting in town.
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  3. #3
    Player
    randomrope's Avatar
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    Aug 2013
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    Gridania
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    72
    Character
    Stoli Kizer
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by neoxdeciple View Post
    So, Why is this?
    Because DPS is easy and has no responsibilities. The only reason a group wipes if a dps goes down is because the tank might die while the healer is raising them due to not getting healed.
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  4. #4
    Player
    Ooshima's Avatar
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    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Quote Originally Posted by randomrope View Post
    Because DPS is easy and has no responsibilities. The only reason a group wipes if a dps goes down is because the tank might die while the healer is raising them due to not getting healed.
    And a good laugh, thanks.
    (2)

  5. #5
    Player
    randomrope's Avatar
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    Gridania
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    Character
    Stoli Kizer
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    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ooshima View Post
    And a good laugh, thanks.
    Surprisingly enough I was not trolling here. Name something that is a "responsibility" of a dps that can make or break the party that a tank or healer does not already have. Everybody already has to: Dodge attacks. Tanks have to manage mob placement, mob enmity, track every party members enmity, know mob attack rotations so they use CD's at the right time, watch stacks to switch, etc. Healers have to keep everyone alive, keep a few buffs up, manage aoe slows and defensive buffs. Dps MIGHT feed a snake a slime. Using an LB isn't even a responsibility.

    Again, what is a responsibility that DPS have that is their own?
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  6. #6
    Player
    Zeronic's Avatar
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    Sep 2013
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    Nijmegen
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    Character
    Lenalee Luna
    World
    Odin
    Main Class
    Archer Lv 50
    Hmm. Killing Titan in heart phase... downing the nails in ifrit. Conflagration in turn 5. Silencing/ Stunning? Barding songs? Debuffs?
    Silly you saying that DPS have no responsibility. Tanks once they are settled have to do less imo. I prefer tanking Ifrit then DPSing him.
    Healers have the hardest job imo. But still its pretty even...

  7. #7
    Player
    randomrope's Avatar
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    Gridania
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    Character
    Stoli Kizer
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zeronic View Post
    Hmm. Killing Titan in heart phase... downing the nails in ifrit. Conflagration in turn 5. Silencing/ Stunning? Barding songs? Debuffs?
    Silly you saying that DPS have no responsibility. Tanks once they are settled have to do less imo. I prefer tanking Ifrit then DPSing him.
    Healers have the hardest job imo. But still its pretty even...
    Killing Heart is a dps check, thats just gear (rotations are a given not a responsibility), nails are just another target to do the same thing on, conflags are shared by OT's and Healers as well, Silencing/stunning is a single bard job (maybe a mnk on back up with the 2nd or 3rd guy)usually shared again by the tank, or OT (usually OT). I mean all dps in general, not single minor rolls by 1 dps that is almost always the brd. 3 other dps are by far just trying to dodge something.
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  8. #8
    Player
    Zeronic's Avatar
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    Nijmegen
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    Character
    Lenalee Luna
    World
    Odin
    Main Class
    Archer Lv 50
    Tell that to monk Solo Silencing turn 2. And just gear? Try that on ifrit EX. Slack of and people DIE. And although Damage output of a WHM is kinda high. DPS are still better in this. And rotations are also a given on a tank and I see those fail often as well.
    Timing is everything, on dodging, using attacks, or cooldowns. Be it DPS, Heals or Tank. Everyone has a job to do. And it becomes impossible or neigh impossible of people stop doing it. Period.

  9. #9
    Player
    Marxam's Avatar
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    Aug 2013
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    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by neoxdeciple View Post
    Many tanks don't feel the need to use their defensive cool downs (most competent healers can cover a tank that does this) and literally the play style is somewhat of a "mash enmity abilitys"
    ...umm.... no. In endgame this will most likely get you and your party killed. Besides, a good tank helps the healers by reducing damage taken as much as possible so the healers don't waste mp forcing the bards to go into ballad and lowering their dps thus reducing the dps output altogether making the battle longer and thus you taking more damage.
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