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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    If you've already beat t5 and everyone's i90 I can 100% understand quitting Coil before 2.2. It's just a matter of perspective - why continue to do content that you've already entirely done and capped on armor ilvl? Do you really NEED that +5 Crit Rate difference? While I love all my friends in FF14, I'm not coming back to do anything 'til 2.2; Everyone needs a break, you can't bang your head against content forever that will immediately be irrelevant to you in the next patch. Even if you don't have an Allagan Weapon, we're looking at new weapons that will be way better in way easier content (if Levi EX drops weapons they'll definitely be either on-par or above with Allagan).

    Just chill out for a week, Coil will still be there in 2.2. Infact, more of it!
    (3)

  2. #2
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by SpookyGhost View Post
    If you've already beat t5 and everyone's i90 I can 100% understand quitting Coil before 2.2. It's just a matter of perspective - why continue to do content that you've already entirely done and capped on armor ilvl? Do you really NEED that +5 Crit Rate difference? While I love all my friends in FF14, I'm not coming back to do anything 'til 2.2; Everyone needs a break, you can't bang your head against content forever that will immediately be irrelevant to you in the next patch. Even if you don't have an Allagan Weapon, we're looking at new weapons that will be way better in way easier content (if Levi EX drops weapons they'll definitely be either on-par or above with Allagan).

    Just chill out for a week, Coil will still be there in 2.2. Infact, more of it!
    if only more people shared this attitude.
    (1)

  3. #3
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    Why is everyone quick to bash the OP?

    She wants something to do with friends that were made in game. Is that so weird? We are talking about maybe spending 1 to 2 hours a week with seven people that you usually play with every week.

    Is a 2 hour game, that is played once weekly, truly considered a "hardcore" game? If so, you people are really silly!

    Is it so much to ask that a game provide you with enough of a carrot to chase that you'd have something to do for 2 hours in a given week with the friends you've made?

    Sure a 1 week break isn't a big deal. However, for a group of people that only meet for such a short amount of time each week, it could mean that the group is just over. The string holding it together was just this short activity. Really this is something that shouldn't have to happen.

    Personally I think it's a oversight. The game creators don't *have* to entertain us. But is having something to do every week such a tall order to fill? People love this game, despite it's flaws, so telling me to go somewhere else if I'm not happy isn't reasonable. Making a small change so that even a minority stays together is not going to hurt everyone else. Such a change will actually help the community and the majority.
    (6)
    Last edited by Cherie; 03-18-2014 at 12:12 PM.

  4. #4
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Watch there's a lock-out on Coil 1-5...

    I don't recall them every saying it would be a free-for-all, just that the current lock-out was moving to T6-9. It may be we have a CT-like lock-out on T1-5 now.

    We'll know on Sat I bet.
    (0)

  5. #5
    Player
    Balfreid's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    134
    Character
    Infinite Apple
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by PArcher View Post
    Watch there's a lock-out on Coil 1-5...

    I don't recall them every saying it would be a free-for-all, just that the current lock-out was moving to T6-9. It may be we have a CT-like lock-out on T1-5 now.

    We'll know on Sat I bet.
    Edit.

    Woops wrong interveiw.. . been drinking haha. but he did mention it in the live letter.
    (0)
    Last edited by Balfreid; 03-18-2014 at 12:15 PM.

  6. #6
    Player
    Balfreid's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    134
    Character
    Infinite Apple
    World
    Cactuar
    Main Class
    Archer Lv 70
    2.2 comes out in two weeks, so I could understand people not wanting to raid these next two weeks.

    And if its really because "There is no lockout in 2.2" because your group wants to farm Coil T1-T5 loots that gear is going to be irrelevant anyways.
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by Balfreid View Post
    Coil T1-T5 loots that gear is going to be irrelevant anyways.
    Probably going to need coil 1-5 gear to do coil 6-10.
    (0)

  8. #8
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    I don't know about anyone else....but with the myth currently capped I have almost never actually hit the cap. I simply don't have that much time OR that much desire to grind out the same couple of dungeons over and over until I reach it.

    When the cap goes away, I'll probably be even less driven to get Myth since I now don't have an arbitrary number I'm supposed to get to each week.
    (1)

  9. #9
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Rhysati View Post
    I don't know about anyone else....but with the myth currently capped I have almost never actually hit the cap. I simply don't have that much time OR that much desire to grind out the same couple of dungeons over and over until I reach it.

    When the cap goes away, I'll probably be even less driven to get Myth since I now don't have an arbitrary number I'm supposed to get to each week.
    Cap is 450. If you do coil every week including t5 that is 200 myth right there. You have 250 left to go. If you do a high lvl roulette you get 40(potentially 50) + 50. That is 90 or 100 right there. You do that one a day three times a week. How is that time consuming?

    Either way, I am probably quitting soon so all this doesn't really affect me.
    (3)
    可愛い悪魔

  10. #10
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Rhysati View Post
    I don't know about anyone else....but with the myth currently capped I have almost never actually hit the cap. I simply don't have that much time OR that much desire to grind out the same couple of dungeons over and over until I reach it.

    When the cap goes away, I'll probably be even less driven to get Myth since I now don't have an arbitrary number I'm supposed to get to each week.
    Yea, I have to agree. I mean, sure I could get some myth tomes to gear another job up or something. But that isn't really that much fun. Gear in this game is kind of pointless. It's supposed to be something we are working for, some goal in this game. But is it really something that is worth it? Like do i really need some piece of gear that is 1% better so I can be a bit better for my 2 hour coil run each week? I think the priorities set up for us in this game could be improved upon.

    For instance, just having a few other things to do in a given week besides just grind tomestones would be good. Maybe there could be some other metric? Like if we aren't getting more bosses or raids very quickly, how about some weird achievements to go do or something? It's not like anyone can show off their achievement points. It's not going to allow people to flex epeens. Most lodestone profiles have the default setting, which is to block showing achievements. The only person that knows you beat them is you. Some say people should make their own goals but, what fun is that? If me and a friend want to do some goal, how do we know we are doing the same one if there is no measurement in game? Having something else to use this gear for that we are grinding for would be really nice. Thank you.
    (1)

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